mod-dev-talk Friday 16 July 2021

124 messages8 people

  1. AzzyypaarasTeam

    mmm
    Image shared by Azzyypaaras
  2. Jack PapelTeam

    Replying toColdFlame53Unless Ireland counts as Europe too

    Why would it not ?
  3. Jack PapelTeam

    Yooo we got the troughs in
  4. Jack PapelTeam

    I was confused, I thought that was aether music for a second
  5. SollyTeam

    They absorb food through their feet?
  6. Jack PapelTeam

    They should probably tilt their heads down like sheep
  7. SollyTeam

    Like horses
  8. AzzyypaarasTeam

    Replying toJack PapelI was confused, I thought that was aether music for a second

    tbf something like that would be baller as fuck in the aether
  9. Jack PapelTeam

    It's a bit strong for ambient music, maybe as a music disc(edited)
  10. SollyTeam

    Imagine having some sort of mod that let you play different music depending on what's going on.. such as in a dungeon
  11. SollyTeam

    4 pages of issues
  12. Jack PapelTeam

    Just checked, and almost half of those issues were submitted by you
  13. Jack PapelTeam

    Now everyone's special :)
    Image shared by Jack Papel
  14. SollyTeam

    Yesterday, I found some gravitite ore and, having no pickaxe on hand, decided to levitate it into a button to obtain its gems. Alas, the only wood I had on me was skyroot, and skyroot could not be crafted into buttons. Today I rectify this issue, to right the wrongs caused to me, and prevent the suffering of all future players unfortunate enough to encounter such an unpleasant situation.(edited)
  15. Jack PapelTeam

    A brave soul
  16. SollyTeam

    It would have. I used a fence gate instead
  17. SollyTeam

    data/the_aether/tags/blocks/aether_doors.json
    {
      "replace": false,
      "values": [
        "#the_aether:aether_wooden_doors"
      ]
    }
    data/the_aether/tags/blocks/aether_doors.json
    {
      "replace": false,
      "values": [
        "the_aether:skyroot_door",
        "the_aether:golden_oak_door",
        "the_aether:crystal_door",
        "the_aether:wisteria_door",
        "the_aether:orange_door"
      ]
    }
    data/minecraft/tags/blocks/doors.json
    {
      "replace": false,
      "values": [
        "#minecraft:wooden_doors",
        "minecraft:iron_door",
        "#the_aether:aether_doors"
      ]
    }
    data/minecraft/tags/blocks/wooden_doors.json
    {
      "replace": false,
      "values": [
        "minecraft:oak_door",
        "minecraft:spruce_door",
        "minecraft:birch_door",
        "minecraft:jungle_door",
        "minecraft:acacia_door",
        "minecraft:dark_oak_door",
        "minecraft:crimson_door",
        "minecraft:warped_door",
        "#the_aether:aether_wooden_doors"
      ]
    }
  18. Jack PapelTeam

    🤷‍♂️ CDA's more of the tagging guy
  19. SollyTeam

    @CDAGaming
  20. AzzyypaarasTeam

    I feel criminally sleek for doing this
    Image shared by Azzyypaaras
  21. kalucky0Team

    Jeez I used to write malware in less code
  22. Jack PapelTeam

    Replying toAzzyypaarasI feel criminally sleek for doing this

    I've gotten to do this like a dozen times writing swet code. Pure bliss
  23. Jack PapelTeam

    Replying toJack PapelWhat do you guys think about this explosion power? https://drive.google.com/file/d/1QrD4u…

    Since you guys are online, any opinions about this?
  24. cr24Team

    seems good to me
  25. SollyTeam

    Why are the vanilla items repeated in the vanilla tags?
  26. cr24Team

    oh thats just how it has to be done
  27. CDAGamingTeam

    Replying toSollyAre the tags such as aether_wooden_doors actually used? @Jack Papel

    They are split that way for cleanliness
  28. SollyTeam

    But that still doesn't explain why all of the vanilla blocks are included in the vanilla tags a second time
  29. CDAGamingTeam

    Thats also to prevent issues if mojang fjcks up
  30. SollyTeam

    And why aether_doors is included in doors, despite wooden_doors being included in doors, and aether_wooden_doors being included in wooden_doors
  31. SollyTeam

    Replying toCDAGamingThats also to prevent issues if mojang fjcks up

    Why is that the aether's problem?
  32. CDAGamingTeam

    Bc i want this to be a stable port so id rather tagging not go wrong. The tags were designed the way they were to almost perfectly match vanillas plus allow more customizing from the individual groups(edited)
  33. SollyTeam

    data/minecraft/tags/blocks/wooden_doors.json
    {
      "replace": false,
      "values": [
        "minecraft:oak_door",
        "minecraft:spruce_door",
        "minecraft:birch_door",
        "minecraft:jungle_door",
        "minecraft:acacia_door",
        "minecraft:dark_oak_door",
        "minecraft:crimson_door",
        "minecraft:warped_door",
        "#the_aether:aether_wooden_doors"
      ]
    }
    Could just be
    {
      "replace": false,
      "values": [
        "#the_aether:aether_wooden_doors"
      ]
    }
  34. CDAGamingTeam

    That part could be cleaned up and i wouldnt mind a pr for that
  35. cr24Team

    no it can't be like that
  36. CDAGamingTeam

    See, mojang/ide thing, past me had good reasons for everything xD
  37. SollyTeam

    Works fine for me
  38. CDAGamingTeam

    If it does work now though, send a pr in for the cleanup and ill take a peek
  39. cr24Team

    it def was not working in 1.16.5
  40. SollyTeam

    It was working in 1.16.1 when I last used it
  41. CDAGamingTeam

    @Jack Papel Alert, Crash earlier on Solly's end:
    [16.07 09:53:05] [Server] Caused byjava.lang.IllegalArgumentException: bound must be positive
    [16.07 09:53:05] [Server]     at java.util.Random.nextInt(Random.java:388) ~[?:?]
    [16.07 09:53:05] [Server]     at net.minecraft.class_1303.localvar$zih000$modifyEntry(class_1303.java:553) ~[intermediary-server.jar:?]
    [16.07 09:53:05] [Server]     at net.minecraft.class_1303.method_35051(class_1303.java:248) ~[intermediary-server.jar:?]
    [16.07 09:53:05] [Server]     at net.minecraft.class_1303.method_5694(class_1303.java:236) ~[intermediary-server.jar:?]
    [16.07 09:53:05] [Server]     at net.minecraft.class_1657.method_7341(class_1657.java:620) ~[intermediary-server.jar:?]
    [16.07 09:53:05] [Server]     at net.minecraft.class_1657.method_6007(class_1657.java:597) ~[intermediary-server.jar:?]
    [16.07 09:53:05] [Server]     at net.minecraft.class_1309.method_5773(class_1309.java:2346) ~[intermediary-server.jar:?]
    [16.07 09:53:05] [Server]     at net.minecraft.class_1657.method_5773(class_1657.java:274) ~[intermediary-server.jar:?]
    [16.07 09:53:05] [Server]     at net.minecraft.class_3222.method_14226(class_3222.java:466) ~[intermediary-server.jar:?]
    [16.07 09:53:05] [Server]     ... more
  42. SollyTeam

    Issue with trinkets, already fixed on their end
  43. CDAGamingTeam

    Ah, I'll push it to server
  44. Jack PapelTeam

    Nice, thanks
  45. ColdFlame53

    Speaking of music! Theres a portable jukebox mod for fabric thats pretty sweet !
  46. Jack PapelTeam

    👀
    Minecraft__1.17.1_-_Singleplayer_2021-07-16_22-14-49.mp4Video, 2.4 MB. Not stored in the archive.
  47. Jack PapelTeam

    Decided to just make them a static color. Makes more sense anyway
  48. AzzyypaarasTeam

    :thonk:
  49. Jack PapelTeam

    I chose a nice color, dw(edited)
  50. AzzyypaarasTeam

    Did you look at the whole lull bluffs stuff since cda did not respond
  51. Jack PapelTeam

    Oh I was away, since I'd just gotten out of quarantine
  52. AzzyypaarasTeam

    Ah
  53. Jack PapelTeam

    If I don't read it by the time you wake up tomorrow, feel free to annoy the hell out of me, because I have all the time in the world to read it(edited)
  54. CDAGamingTeam

    I looked at the biome stuff, and I like the idea (Couldn't respond as I was busy on some stuff)
  55. AzzyypaarasTeam

    Ah
  56. CDAGamingTeam

    Also I fixed up https://github.com/devs-immortal/The-Aether/issues/394 The cause was very ez xD
  57. AzzyypaarasTeam

    wait shit what exactly did you change for that
  58. CDAGamingTeam

    Do you really wanna know
  59. AzzyypaarasTeam

    Yes because if it is anything in MoaEntity I am going to roll in my grave for a different reason
  60. CDAGamingTeam

    Image shared by CDAGaming
  61. AzzyypaarasTeam

    I
  62. CDAGamingTeam

    Yea Azzy I hope you werent doing any moa stuff atm
  63. CDAGamingTeam

    I'm migrating a bunch of this spagetti code over to use a newer format (As the inconsistency found is appaling on it)
  64. Archanum

    Turn that spaghetti into a nice penne pasta!
  65. AzzyypaarasTeam

    Wait are you actually fucking with moa code right now
  66. CDAGamingTeam

    A little bit
  67. AzzyypaarasTeam

    Well my children, you are getting pushed now
  68. CDAGamingTeam

    O.O
  69. SollyTeam

    Why is that an emergency?
  70. AzzyypaarasTeam

    You know what that is a good question
  71. CDAGamingTeam

    It does a lot more dmg then that tbf