Potential Compat with Small Ships Mod

Started by That Millionth Man26 replies

  1. That Millionth Man

    I noticed that while having the Paradise Lost mod and Small Ships mod downloaded together, I have the option to build the various ships with Paradise Lost woods. However, these ships are obviously missing textures. Looking into the matter, I found out that the Small Ships dev has left this in intentionally so that people could map a resource pack or data pack texture to these ships. For Paradise Lost, no such pack exists. I know this is nowhere near the top priority, but it's a fun compat that could be potentially worked on. If I could help in any way, I will try my best (I have no experience with this 🙂 ).
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  2. epicgamer

    hmm, I have blockbench, could maybe work on something at some point as well
  3. BladeTeam

    Replying toThat Millionth ManI noticed that while having the Paradise Lost mod and Small Ships mod downloaded…

    Hahah I noticed this as well, I also use the small ships mod
  4. cr24Team

    do the ships get added by default or are they toggled on somehow? We could add compat with the mod by default probably(edited)
  5. BladeTeam

    They're on by default
  6. cr24Team

    does it do that for other mods?
  7. BladeTeam

    But I assume you only have to supply the wood textures under those names
  8. BladeTeam

    Replying tocr24does it do that for other mods?

    I believe so yes
  9. cr24Team

    interesting
  10. BladeTeam

    It auto searches for plank items
  11. cr24Team

    I mean I'm p sure the textures would basically just be recolors so it shouldn't be too much work. I'll put it on the backlog
  12. That Millionth Man

    That's awesome 🙂
  13. That Millionth Man

    Replying toBladeIt auto searches for plank items

    As based on this conversation between another user and the Small Ships dev
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  14. cr24Team

    ah ok thats easy peasy then I'll slate it for the update after this next one since I don't want to delay this stuff longer than needed :tater:
  15. That Millionth Man

    Oh yeah, no rush I just thought that it'd be a neat inclusion
  16. cr24Team

    yeah thanks for bringing it to our attention, I don't actually play much modded minecraft for how much modding I do lol so I'm unfamiliar with a lot of mods nowadays
  17. That Millionth Man

    I'm currently running a personal modpack with friends that me and one other friend built, so a lot of testing went into what was and wasn't compatible. There was one other mod that I noticed crashed with Paradise Lost, but I think it's on that mod dev's end and not yours.
  18. cr24Team

    for my own curiousity- do you know which mod that is?
  19. That Millionth Man

    Map Atlases. The condition for the crash was me having an active map atlas in my inventory and going into creative mode while in the Paradise Lost dimension.
  20. cr24Team

    interesting. we did have other map bugs I resolved in the current in-dev version so it could be resolved
  21. That Millionth Man

    Which is understandable. I wanted to put our modpack in 1.21 but many of the mods we wanted either did not have a 1.21 version or were not being developed anymore

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