structures inexplicably high in the air.
Started by EdeN5 replies
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- C22:19ive never seen that before, will look into it but its definitely a mod conflict because those structures in PL don't use any special logic just normal vanilla stuff. are any other mods haveing weird structure placements?
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Replying tocr24ive never seen that before, will look into it but its definitely a mod conflict because…
I figured it out, it was Fast Noise not playing nice with Paradise Lost and Paradise Lost alone for some reason, other dimension structures were fine - C
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