announcements, page 5
- b1.6.5 Release Candidate 2 ETA Update
Due to the FAPI now being available for 22w06a, RC2's ETA is going to be pushed back to Sunday 2/13/2022 @ 2:00PM CST in order to learn the new portions of 22w06a and prepare…
- b1.6.5 Release Candidate 2 ETA
First off, Big thank you to those who have been coming forth with new issues relating to b1.6.5s first release candidate (As well as bringing up some long standing issues) As…
- b1.6.5 Release Candidate 1 - Re-Upload for 1.18.1 and 1.18.2
A critical issue has been located within the first release candidate for b1.6.5, that we released yesterday. This issue can cause 100% GPU Usage, which over a prolonged period…
- Release Announcement - Beta 1.6.5 Release Candidate #1
Happy Tuesday! Kicking thing off, I'm pleased to announce that b1.6.5 Release Candidate 1 is now available for Minecraft 22w05a (1.18.2), 1.18.1, and 1.17.1 This release is…
- The b1.6.5 Release Candidate Build will be releasing at Midnight CST
IE 3 hours from the time this post appears
- b1.6.5 Release Candidate Announcement
Good Morning , and a Happy Monday to all! From our last announcement, we are still working on putting the finishing touches over b1.6.5 (Used to be b1.6.4), and are happy to…
- 1.18 Structures Advisory + b1.6.4 ETA Announcement (1.17.x + 1.18.x)
Apologies for the secondary ping but due to the existence of mojang bug 241288 ( 1.18.x Custom Structures may not be currently doable (IE structures will not be able to generate…
- Also note: This DOES NOT mean 1.18 worlds will work on 1.17 (This has already been…
Do NOT attempt to mismash worlds between the two versions -- we can only acertain forwards compatibility from 1.17 -> 1.18
- Update:
Presets support will not ship to 1.17, primarily due to differences in mojang code that would cause worldgen incompatibilities if I interfere with it There ARE however several…
- Hello , It's announcement time as we march into February!
First and foremost, thank you all for your continued patience over the 1.18.x port. While this port is coming along later then we originally anticipated, several breakthroughs…
- vv On behalf of everyone here at Immortal Devs vv
Happy New Year! Thank you all so much for your continued support! We deeply apologize that we were not able to bring out the 1.18 port before New Years, but do rest assured, the…
- AYO AYO, YA'LL KNOW WHAT TIME IT IS.
MERRY XMAS YOU CUCKS, or happy holidays if you are doubly cucks, this year has been a rollercoaster not just for this project, but for all people involved with it and many more…
- 🎊 One trillion views and counting 🎊
(And yes, we are making progress with the 1.18 port, we have news planned for that soon) Thank you for your continued support, let's make this another trillion more for years to…
- Given the severity of the issue, AR/PL's 1.18 port will be for 1.18.1
Those currently using 1.18 should have no issue updating to 1.18.1, as it is very minimal changes.
- Hey there's a vulnerability in Minecraft that would allow a server to execute code on…
This means that it is unsafe to connect to a server for now. Doing so could infect your computer with malware. We don't have an ETA from Microsoft or Mojang on when they expect a…
- 1.18 Status Update
At this time, we are pleased to make note that over 300+ compilation errors have so far been fixed within the 1.18 branch. While the build is currently compliable, running it is…
- State of AR + 1.18 Announcement
So it has been a number of days since both the server re-launch and 1.6s release, and might I say: Yall have been mighty busy giving us feedback and stuff to improve. But besides…
- NODATS / CAROTS Server Announcement
As promised, the new Aether Server for Patch 1.6 and beyond will be held at thebsgb.net:25577 by @Jerakl As mentioned before, in an effort to maintain the most compatibility…
- THE TIME HAS COME
Aether Reborn 1.6.0 is now live for everyone to enjoy (Should appear on CF and other areas soon) The server IP will be posted later tonight once the final jar is in place and the…