State of AR + 1.18 Announcement
Posted by CDAGaming
- CState of AR + 1.18 Announcement So it has been a number of days since both the server re-launch and 1.6s release, and might I say: Yall have been mighty busy giving us feedback and stuff to improve. But besides that, the time has come: 1.18 is set to be released by mojang within the next 12-24 hours Given that, I'll be going into detail how this is going down: - Tomorrow morning, b1.6.3 is going to be pushed containing some more adjustments and fixes to the b1.6.x pipeline in addition to issues you've been reporting. - Afterword's, all hands are going to be temporarily shifting priority to 1.18 development to get a stable port out as quick as possible, with a few differences: - A) We've made it a promise to provide a near-seamless transfer from 1.17s 1.6 patch to 1.18s 1.6 patch, using data-fixers and other methods if possible to bridge the feature gap - B) The b1.6.x pipeline WILL continue to be maintained for both 1.17 and 1.18, as we wish to provide a stable intermediary ground for 1.7 and 1.8 (Both of which will be only for 1.18+) - Our intent is to be able to have 1.18 have a higher adoption rate then our past ports in order to allow some of our upcoming changes to go without a hitch 😄 At this time, most dependencies Aether Reborn relies on have been updated to at least the 1.18 pre-releases, which has made our jobs 1000x easier, and means all we need to focus on is our own code. While an eta cannot be given at this time until we do more delving into 1.18, we can promise to have one available (hopefully) by the time it is compiling and at least able to get in-game. Considering that this port is in two phases (working order + migrating old worlds), it can take quite a bit longer, though the wait will be worth it to ensure a smooth transition as we close out 2021. AR Rebranding Azzy has requested to go into this topic more, but I will delve into this quickly (Given the recent changes to the discord) Aether Reborn is going to be rebranded as "Paradise Lost" The primary reasoning for this change is to not only reduce recent confusion between our mod and Gilded Games', but also to allow for monetization/donation support (Such as patreon and all that jazz!). This rebranding will come in two phases: - The first of which has already been completed, and involved editing several non-destructive references from Aether -> paradise lost - The second will be taking place within the 1.7 update, after people have been given time to update to 1.18s 1.6 path. This will also be using data-fixers to ensure no data-loss when we change the more integral parts of the mod as part of the rebranding. With that given, it is going to be an exciting and busy day for @everyone tomorrow, and we can't wait to see you all in either 1.18 or in 1.17 😄(edited)
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