paradise-lost Friday 23 April 2021

88 messages10 people

  1. _xNelson

    Hello and Good Evening I just came to drop by to seek some guidance. Is the Aether mod currently going through some texture and generation issues. I paired this mod with BetterEnd and BetterNether and noticed alot of Skyroot Towers generating out place in the wrong dimensions. As well as some items not having the correct textures or non-existent textures. Is there a way to fix this?
  2. meme_man_not_ava

    Replying to_xNelsonHello and Good Evening I just came to drop by to seek some guidance. Is the Aether mod…

    Excuse me, but are you telling me that some Aether structures are spawning in the end and the nether with those mods installed?
  3. _xNelson

    Correct
  4. meme_man_not_ava

    That would be really weird cause it's NOT like the end and the nether get different Dimension IDs when BetterEnd or BetterNether is installed. So with that in mind you'd think the Aether structures would also spawn there without the Better<something> mods
  5. meme_man_not_ava

    @_xNelson Also just so you know I'm not one of the devs here, but I can still try and help/explain you what I know
  6. _xNelson

    No I completely understand I do the same as well I’m other servers.
  7. meme_man_not_ava

    *Book incoming
  8. _xNelson

    For terrain editing mods I’ve got installed they would be: cinderscapes, terrestria, traverse, better end, better nether, mo structures, yungs better caves, yungs better mineshafts, repurposed structures, immersive portals(edited)
  9. SweepSwap

    Replying to_xNelsonHello and Good Evening I just came to drop by to seek some guidance. Is the Aether mod…

    the textures thing is perfectly normal, its still in beta, this is by no means a finished mod, but the other thing i was aware of and had experienced myself in the (better)end when i was using replay mod to get a good video recording(edited)
  10. _xNelson

    Mmh, 10-4 on the textures. Kind of figured as much. But about the BetterEnd problem, is there anyway to fix or bypass this?
  11. meme_man_not_ava

    Replying to_xNelsonOut of those what would you reckon would be causing odd world generation.

    Hmmm, Immersive Portals doesn't really edit terrain, UNLESS you're using the dimension stack feature. I still doubt that Immersive Portals would fuck up dimensional structure spawning though What exactly does the Repurposed Structures Mod do?(edited)
  12. _xNelson

    Add those vanilla structures and revamp them for other biomes and dimensions. I.E Ice Pyramids and Nether Pyramids.
  13. meme_man_not_ava

    Makes sense
  14. meme_man_not_ava

    Replying to_xNelsonAdd those vanilla structures and revamp them for other biomes and dimensions. I.E Ice…

    So what you're saying is that it takes the Desert Pyramid/Temple and makes Ice/Nether variations of it?
  15. SweepSwap

    Replying to_xNelson@SweepSwap

    No, it’s an issue that involves the aether mod, not betterend
  16. cr24Team

    ah shoot i forgot to fix that
  17. meme_man_not_ava

    Wait that's legitimately a thing?
  18. meme_man_not_ava

    Replying tocr24ah shoot i forgot to fix that

    I suppose this issue is even possible because you didn't specify a specific dimension which allows it to spawn in any dimension? I haven't looked into structure spawning ever tbh, so idk if not specifying the dimension is even possible, so don't mind me potentially saying dumb things :pepedumb:(edited)
  19. meme_man_not_ava

    Also I'm sure I'm not the first person to ask this: But can the portals spawn closer to the islands? Cause if I visit the Aether before I obtained creative flight then I have to build a long bridge of several KM(1.000 Blocks) long before I reach any island at all. Idk if this is because portals spawn too far from the islands or if there's too little islands spawning in general, but the end result is the same(edited)
  20. cr24Team

    I personally in testing have never had the portal spawn that far
  21. meme_man_not_ava

    Replying tomeme_man_not_avaActually ignore this for now, this was from Beta 1.0.1

    not sure if it's still a thing
  22. cr24Team

    In the current version I almost always spawn on a cloud near an island or on an island
  23. meme_man_not_ava

    Well in terms of portal spawning distance, does the Aether work similar to the nether where 1 block equals 8 blocks in the overworld?
  24. meme_man_not_ava

    Replying tocr24The world gen has changed a lot in the last version, theres more land now

    Then I suppose it's fixed now cause I personally felt like the issue I mentioned earlier was mostly due to too little islands spawning. So if you're saying there's more islands now then it's probably not an issue anymore
  25. 〘⚔〙

    Replying tomeme_man_not_avaWell in terms of portal spawning distance, does the Aether work similar to the nether…

    I think so, because I fell out in the 2ks and wound up way further than when I hit the ground. Couldn't tell you if it was 1:8 though.
  26. meme_man_not_ava

    it's either that or just 1:1, I don't see why they would change that at all
  27. cr24Team

    Idk how the portal works
  28. cr24Team

    Anyone that has been running this on a server- any weird bugs or anything?
  29. Blodhgarm

    Current build with Iris is amazing besides the no day-night cycle
  30. SweepSwap

    Replying toBlodhgarman attachment

    what shader?
  31. Blodhgarm

    Yea its complemetary. I'm currently using a patreon fork right now as its very experimental and doesn't like to work with the many other shader packs. The fps is pretty bad right now with 30 fps at 20 chunk range\
  32. meme_man_not_ava

    Replying toBlodhgarmCurrent build with Iris is amazing besides the no day-night cycle

    I personally don't want day-night cycles in the Aether tbh
  33. nailuj

    Iirc the original had them
  34. cr24Team

    it did post sun spirit
  35. meme_man_not_ava

    Replying tonailujIirc the original had them

    neh the 1.7.10 version did but I don't recall it being a thing in 1.2.5
  36. Jack PapelTeam

    What is dense_aercloud supposed to be? I couldn't find any reference to it in the aether legacy ingame or in the code
  37. cr24Team

    @Azzyypaaras
  38. meme_man_not_ava

    Replying toSweepSwaporiginal was beta 1.7.3

    fair enough
  39. Jack PapelTeam

    I remember when I played back in the day I would die every 2 seconds whenever I left my base
  40. Blodhgarm

    Replying toSweepSwappc specs

    gtx 1660 ti, Ryzen 3600x at1080p
  41. AzzyypaarasTeam

    Replying toJack PapelWhat is dense_aercloud supposed to be? I couldn't find any reference to it in the aether…

    it is a secret tool that wil help us out later
  42. Jack PapelTeam

    😳
  43. SweepSwap

    Replying tomeme_man_not_avait takes away from the heaven-like expect imo, but if that's what the original version…

    well, the aether is most likely within the minecraft earth high up
  44. AzzyypaarasTeam

    I would say no
  45. cr24Team

    I'd argue the implied location of the nether is below