#paradise-lost Sunday 4 April 2021
127 messages9 people
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Replying toHaven KingI very much like those textures!
Thank you! I worked real hard on making that, what you're looking at is a cube with a configurable texture that can be set to any block even if they're from other mods. Then there's another cube with the exact same position, rotation, size, etc. except this one is inflated by 0.01 and has a configurable gradient texture. This way I: A. don't have to make a custom texture for every crop, occasionally I might have to make a different color of gradient but that's it. B. I don't have to include someone else's block textures in my own mod as I can just tell the block model to take its texture directly from <insert_mod_here> itself.04:34The only thing that I will need to do is create custom block textures for any item that doesn't normally have a block form - MI'm wondering, I haven't seen stuff like the freezer, incubator or enchanter yet, are those planned to be implemented as well?06:58And maybe it's a bit too early to ask, but do you think you'd be using JSON for their recipes? (similar to how many other mods are using JSON for their Alloying/Grinding machines for example)(edited)
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Replying to〘⚔〙am allowed to ask for link for that mod so as to add alongside my pack with the aether…
Next beta release will probably in next 2 to 4 days - ?
- HProbably. The plan is to implement most if not all features present in the original Aether.
- HYes, JSON will be used for the recipes.
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- H15:49It shouldn't be too hard.
- R15:49im not a mod developer so idk how hard thatd be
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- R15:55DEFINITELY what i was thinking about when asking that question
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- R15:55yeh
- Mif anything in terms of terrain gen is going to get screwed over then I expect it to be similar to what happened to the end in the latest snapshot: https://cdn.discordapp.com/attachments/688863150337949777/826874242523856946/unknown.png16:00But again only if The Aether makes uses of a bunch of variables and functions directly from the end generation code. But it's too different from the end for that to be the case
- Rthis may not be on topic, but i remember having the nether higher mod and then that happening on my world16:00idk whatever
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Replying toAzzyypaaras@Haven King haven, please stop talking shit without any backing. Or should I remind you…
I am very interested to know what on earth a JSON "fetish" is, lol I never liked JSON files from the moment MC started using them, can't imagine anyone having anything even remotely positive with JSONs, lol(edited)17:08I mean it does have a few upsides to it17:08But there's more cons than pros, lol(edited) - H17:08Or rather, using datapacks for worldgen. JSON itself I don't really care for.
- M17:09sounds terrifying to work with
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- M17:11For my own mod each seed requires a certain tier of essence in its recipe and I love it if I could automatically generate a recipe with the exact essence tier required. Now I have to constantly go back and forth between Windows Explorer and VSCode double checking all recipes and still missing a lot of them17:11back in 1.7.10 I could've done it like that
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Replying toeydisxxi am just amazed to listen, how u all discuss about coding.
fun fact, this isn't even a complex conversation - H
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- MI tend to lose track of what's going on when I see tons of different libraries functions and variables from different API's all mixed up together. I can't even begin to look at what's going on17:16And thus I'll never be a good coder, but I'll do what I can and if that results in a mod that people enjoy, then I'm happy
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Replying toAzzyypaaras@Haven King haven, please stop talking shit without any backing. Or should I remind you…
Wisteria doesn't seem to be generating, but I can fix that. What else is broken? - C18:05They are uncommon in the highlands biomes
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- C18:28I messed with datapack world gen when it came out and if you pick weird temps and height options sometimes they dont generate
- A18:33Nothing is generating on them, bushes, trees, anything
- H18:33I already fixed the wisteria thing locally.
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- HI mean the type has to be created and registered through code, but they can be configured through JSON.18:51Yes, obviously that placement code has to actually be through code.
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- H18:52But basically the entire
AetherConfiguredFeaturesclass will be 🦀 - A
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- A18:54Mojang's data driving practices are fucking trash garbage
- H18:55I can reload biome, feature, and even dimension configurations without restarting the game.
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Replying toHaven KingI can reload biome, feature, and even dimension configurations without restarting the…
I applaud you, you have saved yourself five seconds - H
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- H18:56Changing the configuration won't actually update the field.
- ASincerely I can sum up the reason why I don't like json in one sentence. I cannot justify spending time and effort setting up ally my generation through json, which is much harder and... sincerely plainly uglier to work with than straight java code, and in many cases feels more limiting, when few to no modded players will ever actually use the ability to configure worldgen
- H19:00The advantages outweigh the advantages though, at least to me.
- ABecause that is the main thing I see, there is a minuscule chance some modpack some time will decide to do custom biomes using datapacks. However the occurrences of such will be so far and few inbetween that it is just not worth it in my eyes. This is not vanilla where the only choice for customization are datapacks, if someone wants to customize stuff and they are a modpack maker they can just code an addon.19:00To me, they most certainly do not.
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Replying toAzzyypaarasTo me, they most certainly do not.
And that's fair, it's a matter of opinion 🤷♂️19:01Doesn't mean I won't argue with you about it 😛19:02It would be awesome if there was an IntelliJ plugin that read codecs and validated your JSON files 👀 - ACertainly, however I am pretty sure the only person who could stomach and understand them enough to do that is haykam19:02And well... he is haykam
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- C19:38Why
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Replying toAzzyypaarasI applaud you, you have saved yourself five seconds
You have a very fast computer 👀20:27Aether is already so big that it is compiling 4 minutes for me20:27And then Minecraft is loading another 5 - A
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