paradise-lost Wednesday 28 October 2020

335 messages10 people

  1. Emilia

    as if a bot can’t click on the reaction 🤔
  2. YTG123

    ^
  3. Deleted User

    Idk, I'm not the one who did the thing
  4. Emilia

    no one reads the rules anyways
  5. Deleted User

    Whatever
  6. YTG123

    ¯\_(ツ)_/¯
  7. Deleted User

    At least I know that you are not stupid bots
  8. YTG123

    :github:
  9. Jay

    on topic is a very smart name ngl
  10. Deleted User

    Image shared by Deleted User
  11. Jay

    will this mod have whales?
  12. Deleted User

    The Aether Wiki: Genesis of the Void

    Aerwhale
    “Aerwhales; the gentle giants of the Aether.” —Kingbdogz Aerwhales are peaceful, whale-like creatures. They will simply drift away if hit. These gentle creatures drift through the skies, forever...
  13. Jay

    same concept
  14. Deleted User

    Was that in original Aether (not II or anything else)?
  15. Jay

    how cool would it be has a mount, that 4 or 6 players can ride
  16. AzzyypaarasTeam

    As far as I know this is a port so... yes? Not sure if we are going further than that, tho kal did mention adding coarse aether dirt so 🤔
  17. Jay

    or even better, move creatures!
  18. Deleted User

    tho kal did mention adding coarse aether dirt so
    porting to new version, so we can add some new-version thingies
  19. AzzyypaarasTeam

    aether grass path time
  20. Deleted User

    that's also in plans
  21. Jay

    the question is, will we have dirtier dirt
  22. AzzyypaarasTeam

    Maybe, maybe
  23. Deleted User

    When we finish The Aether 1.16.3 we could create TooManyDirt
  24. AzzyypaarasTeam

    yes
  25. Jay

    not enough dirt
  26. Deleted User

    Dirt Bricks
  27. Jay

    or just enough dirt
  28. Deleted User

    Dirt Helmet
  29. AzzyypaarasTeam

    Proposal: To avoid copyright we should rename the aether to the nethern't :tater:(edited)
  30. Jay

    no, rename it to the Airther
  31. Deleted User

    🤔 👀
  32. PrezesE

    no
  33. AzzyypaarasTeam

    The aether trully do be ancient
  34. Deleted User

    uuu, we could do ic2
  35. AzzyypaarasTeam

    No, Player is already on that :3
  36. Deleted User

    good
  37. Deleted User

    Detecting water on glowstone finally works
  38. AzzyypaarasTeam

    yay
  39. Deleted User

    Sound cool
  40. AzzyypaarasTeam

    On that note, I can help code too if you want. I am a pretty competent dev too
  41. Deleted User

    Let me finish basis
  42. AzzyypaarasTeam

    kk
  43. AzzyypaarasTeam

    oh boy events...
  44. Deleted User

    I want to teleport the player before he reaches void
  45. AzzyypaarasTeam

    As in, no damage I would imagine
  46. Deleted User

    Presumably
  47. AzzyypaarasTeam

    I am pretty sure you could cancel the hit through mixin, it would probs be messier
  48. Deleted User

    I have never done mixins tbh
  49. AzzyypaarasTeam

    Do them and get used to them
  50. Deleted User

    Btw, UD portals are horizontal ones?
  51. AzzyypaarasTeam

    UD?
  52. Deleted User

    I think it means up down, because there are also NS and EW portals
  53. AzzyypaarasTeam

    👀
    Image shared by Azzyypaaras
  54. Jay

    so, the port is of aether 1 or 2?
  55. AzzyypaarasTeam

    1, 2 isn't even complete, and probably won't ever be at this pace
  56. Jay

    so its a new aether?
  57. Deleted User

    So I made that you can ignite portal
  58. AzzyypaarasTeam

    blessed
  59. Deleted User

    Good that I didn't push this commit before testing
  60. AzzyypaarasTeam

    👀
  61. toxiu

    :pepeASmile:
    • :GWbruhShrekThonk:2
  62. CDAGamingTeam

    :tater:
  63. Deleted User

    Image shared by Deleted User
  64. AzzyypaarasTeam

    :tater:
  65. Deleted User

    @Azzyypaaras u doing something?
  66. AzzyypaarasTeam

    Ye working on more textures
  67. Deleted User

    Could you look through isValidEWPortal() code?
  68. AzzyypaarasTeam

    sure
  69. AzzyypaarasTeam

    Oh dear that is, hm, that is messy
  70. Deleted User

    I narrowed it down to line 111
  71. vos

    other than the texture changes, are you planning on adding some of your own ideas?
  72. Deleted User

    Very minor ones
  73. vos

    what about biomes :P
  74. AzzyypaarasTeam

    I'll take a more proper look at it in a bit, bit bussy rn
    • 👍1
  75. vos

    biomes is like the only thing that I like about the new aether
  76. Deleted User

    no, we are doing legacy aether
  77. vos

    strictly legacy alright
  78. AzzyypaarasTeam

    Say, talking about minor additions
  79. Deleted User

    Let's do voting
  80. AzzyypaarasTeam

    m, good idea
  81. vos

    i think biomes would be your solution :P
  82. AzzyypaarasTeam

    Biomes really more in the domain of an addon than that of a port
  83. vos

    you could do modules
  84. AzzyypaarasTeam

    A port can add minor stuff, enchancements and the like, but when you start adding whole biomes it stops being a port
  85. vos

    and a new features module
  86. AzzyypaarasTeam

    hm, that is not a bad idea. But even then I would rather it be an official addon or dlc smth
  87. vos

    or a config option like in quark?
  88. AzzyypaarasTeam

    no for a lot of reasons, although really this is up to kalucky, not me
  89. Deleted User

    an official addon or dlc smth
    gimmie :gold_ingot: and I'll think about it
  90. vos

    lol
  91. Deleted User

    tbh, my computer is shit
  92. AzzyypaarasTeam

    I think I have a good compromiseh ere
  93. vos

    damn
  94. Deleted User

    compromiseh ere
    Scottish?(edited)
  95. AzzyypaarasTeam

    lol
  96. Deleted User

    Coming back to portal code
  97. AzzyypaarasTeam

    ?
  98. Deleted User

    if(dir == Direction.UP) pos = pos.down();
  99. AzzyypaarasTeam

    bruh
  100. Deleted User

    if that's it
  101. AzzyypaarasTeam

    ngl I am greatly tempted to murder the whole portal code
  102. Deleted User

    It works in 50%
  103. AzzyypaarasTeam

    It could be replaced with a simple pathfinder and a flood fill algorithm
  104. Deleted User

    it could
  105. AzzyypaarasTeam

    :concern:
  106. Deleted User

    I don't like Kotłin because it's too young and there is not much to copy
  107. AzzyypaarasTeam

    :3
  108. Deleted User

    that's gonna look like shit without textures xd
  109. AzzyypaarasTeam

    You fool, I can just make the textures
  110. vos

    lol
  111. Deleted User

    @Azzyypaaras fixed portals
  112. AzzyypaarasTeam

    yay
  113. Deleted User

    ok
  114. AzzyypaarasTeam

    nvm, firstly I need to un-murder this json
    Image shared by Azzyypaaras
  115. Deleted User

    nvm, firstly I need to un-murder this json
    @Azzyypaaras I know, my formatter is shit
  116. AzzyypaarasTeam

    ...formatter?
  117. Deleted User

    what
  118. AzzyypaarasTeam

    large
  119. Deleted User

    it looks tiny
  120. AzzyypaarasTeam

    Ok two of these loaded
    Image shared by Azzyypaaras
  121. Deleted User

    /execute in the_aether:the_aether run tp @p 0 100 0
  122. AzzyypaarasTeam

    Yes, as suspected
  123. Deleted User

    Oh
  124. AzzyypaarasTeam

    on it :3
  125. Deleted User

    Lookin' slick
    Image shared by Deleted User
  126. AzzyypaarasTeam

    👀
  127. Deleted User

    I need to read the docs
  128. AzzyypaarasTeam

    You don't mean the fabric docs, do you?
  129. Deleted User

    There actually is armor example there
  130. CDAGamingTeam

    Yea, tbf, Fabric's docs, especially for beginners, are very helpful
  131. AzzyypaarasTeam

    I was not saying it taht way
  132. Deleted User

    Because fabric docs are full of holes and [TODO]s
  133. AzzyypaarasTeam

    Still, what is there is incredibly useful
  134. CDAGamingTeam

    Tbf, working on the Aether just requires some level of knowing what your doing and in my case working with years old Kino-era code And knowlege is gained either from reading docs, or learning from others and their mistakes most of the time...or trying to lone-wolf it and self-teach yourself works sometimes too(edited)
  135. AzzyypaarasTeam

    Hey! You can't just describe my whole programming experience so far
  136. CDAGamingTeam

    Hehehe xD Ironically for me, most of my experience is from self-taught, to the point that by the time I took courses in school, they were levels below what i actually knew
  137. Deleted User

    Relatable
  138. AzzyypaarasTeam

    Hey, 3 out of 4 load! I am going to count that as a win since I have yet to do the shovel texture in the first place :tater:
    Image shared by Azzyypaaras
  139. CDAGamingTeam

    As a fun fact, a final that I did in a Java course...I did it in minecraft entirely xD
  140. AzzyypaarasTeam

    Based
  141. CDAGamingTeam

    Also wait @Deleted User did you fix portals to where it actually goes to a new dimension?
  142. Deleted User

    I fixed "igniting"
  143. AzzyypaarasTeam

    Say kal, I am curious, how long have you been coding?
  144. Deleted User

    9-10 years
  145. CDAGamingTeam

    Ah. I was gonna say if so, technically, you can yeet Kino's code on the dimension and biomes temporarily, then combining your code with that of the already existing item and block code, you can trim down a lot of the work so far.
  146. AzzyypaarasTeam

    Thanks
  147. Deleted User

    Uhm, so I can look at it
  148. AzzyypaarasTeam

    👁️🅱️👁️
  149. Deleted User

    /give @p the_aether:blue_portal
  150. AzzyypaarasTeam

    uh
  151. Deleted User

    this is no hoe zone
  152. AzzyypaarasTeam

    Then I remember that farming is not even possible in the first place in the Aether :p
  153. Deleted User

    Did armor json changed over the years?
  154. AzzyypaarasTeam

    What am I supposed to do with this then :<
    Image shared by Azzyypaaras
  155. Deleted User

    Easter egg?
  156. AzzyypaarasTeam

    No, that should be the gravitite hoe :yeefuckinhaw:
  157. Deleted User

    Uncraftable item
  158. AzzyypaarasTeam

    yes
  159. CDAGamingTeam

    But here's the list of what was working in Kino's code:
    - Blocks and Item logic and mechanics working, except for the portal data which can be replaced by kalucky's version (Likely more optimized)
    - The Api module is complete, since not much really breaks that. In the GOTV branch, there is a merged api module I built that integrated both I and II's api together, since I had the intent of a project built to support both Legacy and Aether II addons
    - Advancements are working, afaik
    - Dimensions, Biomes, Feature generation needing revisions from 1.16.x destroying the remanants of Kinos code. Need revisions under any circumstance
    - Mixins are 90% working, besides the data for the prior point
    - Json metadata *should* be ok, though likely has minor syntax issues in it, since despite them working, MC threw warnings when last used
    I'm likely missing stuff in this list, though also afaik Aether II added capability for farming in the Aether so technically it can be backported as a new legacy feature since your acting as a "fork" sort to speak for this project assumedly.(edited)
  160. AzzyypaarasTeam

    All are unobtainable except for the gravitite, which has a 1 in 100 chance to be alone in the sun spirit chest instead of the normal loot, picking it up just gives you an achievement called "your eternal reward" with the description "dirty hoe!"
    • :minecraft_heart:1
  161. CDAGamingTeam

    I wonder what the original plan in Legacy was for farming in the Aether If they added the hoe, id suspect it was a plan, but dropped at some point
  162. AzzyypaarasTeam

    I am all up for adding stuff to the aehter to make it nicer (not easier) to live in. It is a fun place to explore but kind of bland and sucky to base in, nothing much to do or build with
  163. CDAGamingTeam

    Probably. I iterated that point to kal earlier that the Api module for addons is of great importance for both past and new addons that could come from this(edited)
  164. AzzyypaarasTeam

    New loot, new items, new world. And at the time it did a great job of that, it matched and outdid the nether in content and general stuff to do
  165. Deleted User

    That's on our backlog(edited)
  166. CDAGamingTeam

    Yea, the Aether when it first came out, was as I see it, what kicked off a golden age for modding
  167. AzzyypaarasTeam

    But with the nether update now being a thing it has been kind of left behind, the nether is now so much more rich in content than the aether no longer really fits as a worthy opposite
  168. CDAGamingTeam

    Hence why it coming to Fabric imo is quite important to it's future and to rejustify itself in a new age of modding
  169. Deleted User

    We could make base legacy port and then as suggested by someone before make an addon so people are left with a choice
  170. AzzyypaarasTeam

    You know what, as time passes that is looking like a more and more promising idea
  171. CDAGamingTeam

    Plus, it would also show Gilded missed a great oppertunity for this, as they steered away from 1.13+ and Fabric due to them seeing it then as unstable and lacking what they needed for it
  172. AzzyypaarasTeam

    Eh, I don't really care about gilded
  173. CDAGamingTeam

    ^^ That's kinda how i felt about it back then too
  174. Deleted User

    Who's cool now
    Image shared by Deleted User
    • 😮1
  175. AzzyypaarasTeam

    👀
  176. CDAGamingTeam

    As looking at Aether II now, people are still donating to a project that has one maintainer, and that the lead "technically" abandoned for Mojang instead.
  177. AzzyypaarasTeam

    I mean, good for the lad, he has gone on to greater things
  178. CDAGamingTeam

    True, but it's still like at what cost
  179. AzzyypaarasTeam

    Really, from the start it just looked too ambitious to be a mod
  180. CDAGamingTeam

    I mean it could have been pulled off, but I'd say too many mistakes were made and not enough developers onto it anymore
  181. AzzyypaarasTeam

    So basically Gilded is the EA of modding
  182. CDAGamingTeam

    I see Modding as two generalized sides: You can do things for fun and for the community, inspiring others to follow you Or you can run it as a corporation, only looking out for the profit and monetary and fame of it all
  183. AzzyypaarasTeam

    The second one, quite notably, rarely if ever works
  184. Deleted User

    looking out for the profit
    basically me jk(edited)
    • :tater:1
  185. AzzyypaarasTeam

    hm, we are perhaps getting a bit too sidetracked
  186. CDAGamingTeam

    Yea, some do deserve it, though if anything, the Aether deserves to be treated and managed better then how Gilded did things. Hence my reasoning to hope this project succeeds Though yeah, we've gotten off topic xD
  187. AzzyypaarasTeam

    aether when has milk
    Image shared by Azzyypaaras
  188. Deleted User

    Did you mean
  189. CDAGamingTeam

    xD Oh yeah, i wonder how the Sun spirit's gonna look in this
  190. AzzyypaarasTeam

    aether when has no milk
    Image shared by Azzyypaaras
  191. CDAGamingTeam

    xD
  192. AzzyypaarasTeam

    There is a 99% chance I am yeeting geckolib into this and remodeling and reanimating every mob
  193. CDAGamingTeam

    For the sake of a new generation, a lot could be rewritten into a better styling
  194. AzzyypaarasTeam

    Correction
  195. CDAGamingTeam

    Azzy, do you happen to have gitlab? I have a feeling you'd have a hoot over some of Kino's intresting coding in this As for me coding on this project, I might be intrested, though I already explained what I'd do first if i were (Which was to merge in Kino's existing logic, except for the broken pieces, which would be reimplemented, to cut down how much initial work is needed before rewrites)
  196. AzzyypaarasTeam

    I don't have gitlab, only github
  197. CDAGamingTeam

    Well, i already gave kal access on gitlab already xD
  198. Deleted User

    I'm done for today
  199. AzzyypaarasTeam

    night
  200. CDAGamingTeam

    night night
  201. AzzyypaarasTeam

    Ok, I am happy to say that json is no longer dead
  202. Deleted User

    Go ahead
  203. CDAGamingTeam

    Yea, blockbench when i tried using it on the older models, didn't have a fun time of doing that
  204. AzzyypaarasTeam

    The rest of the tools, resources
  205. Deleted User

    Give me your mail so I can give you write access
  206. AzzyypaarasTeam

    dmed you
  207. Deleted User

    Invitation sent
  208. AzzyypaarasTeam

    Joined
  209. Deleted User

    I'll sleep on it
  210. offek

    Hi i have pytańsko do kalucky
  211. Deleted User

    Do you always pier&$#sz pół english pół polish?
    • 😆2