#paradise-lost Tuesday 27 October 2020
103 messages5 people
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- D17:11WIP server
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- P17:16I see that making just the right mods can gain traction on fabric π
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- D17:26?info
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green alien man#4684
- Roles
- @role
- Created at
- 2020-09-02 19:17:58 UTC (1 month, 24 days and 22 hours ago)
- Joined at
- 2020-10-27 16:59:25 UTC (27 minutes and 28 seconds ago) days after the server was created
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- D17:36I'm following licenses
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- A17:50hm
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- Ahm, looking around, it seems to be the case that random block rotation is based on blockstates, which means that it could be disabled by just making all blockstate models default to one17:57Up to you, the current texture tiles pretty excellently, but probably would not work with random rotation
- D17:57It looks less repetitive
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- Ahm, main issue is that I don't really have a way to test tiling with random rotation without seeing it ingame, which would slow things down17:59hoi
- D17:59But later, I'm busy now
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- D18:00I'll check how to make random textures
- CSo like I mentioned to @Deleted User, I have been maintaining an Archval repo of Aether Legacy and II, which includes an almost-working 1.16.3 Aether Legacy port (Biome and Dimension logic + Assets prevented any distribution), as well as the older ports for 1.15.2 Fabric, 1.14.4 Fabric and 1.13.2 Rift. It additionally includes an undisclosed version of Aether IIs genesis of the void on MC 1.12.2 What I can offer here is that if you feel it can help you all, I'll lend perms to the gitlab repo to whoever in here needs it, under the guise that the repo perms don't extend beyond this server (Since the textures prevented distribution), and that the GOTV port is only used as research, as that part of the repo is only meant for archival purposes.(edited)
- π1
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- COriginally, my main goal was to continue Kino's work on the Aether, ever since he dropped from discord and Gilded took over it from Modding Legacy However, the Assets and other limitations prevent me from doing so. The codebase itself is dominantly Kino's and has been maintained in the same manner since 1.14.4, so if you all are really serious about fulfilling a port of this, then I am more then happy to give access to this repo for your project.(edited)
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- A18:08This is going to be fun :yeefuckinhaw:
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- DCheck out #announcements18:20@Azzyypaaras can you readΒ #announcements ?
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- D18:28pain in the arse to get it working
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- CAh, nice. Originally, the Fabric port was indeed meant to exist even now with ML, but was clipped in an early state (During the 1.14.x snapshots) once Gilded, during the project move, deemed Fabric "unstable" to say the least, hence why I'm hoping it coming back now (And hopefully being completed) can actually be a fun time again π(edited)
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