mod-dev-talk Saturday 6 November 2021

25 messages3 people

  1. techgo

    Is there a work around for falling from the aether with the world border on in the main world?(edited)
  2. Jack PapelTeam

    What do you mean?
  3. techgo

    Replying toJack PapelWhat do you mean?

    Sorry let me be more clear. If you fall from the aether at lets say X:5000 Z:5000 you will fall in the normal world really far from those coords you fell from in the Aether. So when you spawn back in the normal world you will be falling at X:88000 Z:88000. The problem is that this makes it difficult to have a world border. If you wanted to have a world border of 10k in every direction in the normal world, then you jumped from X:5000 Z:5000 in the aether and then started falling at X:88000 Z:88000 in the normal world, you would instantly die because of the border.(edited)
  4. Jack PapelTeam

    Oh, does this happen?
  5. techgo

    Yes
  6. Jack PapelTeam

    Thanks for letting us know(edited)
  7. techgo

    I use your mod as a part of better minecraft fabric(edited)
  8. Jack PapelTeam

    I'll look into a solution. Thanks for reporting this!
  9. techgo

    I appreciate you hearing me out! The only one I could think is to have a way smaller border for the aether than the normal world but the issue with that is because of the relative size to the normal world it would be tiny.
  10. Jack PapelTeam

    Have fun!
  11. KyrptonaughtTeam

    What would be the proposed solution for this? World border in aether linear to overworld? Forcing the player inside the world border if falling from outside? Lowering the 1:16 aether scale?
  12. Jack PapelTeam

    How do portals handle it? I figure we should do it the same way
  13. KyrptonaughtTeam

    They probably don’t :sadcat:
  14. Jack PapelTeam

    ?
  15. KyrptonaughtTeam

    It’ll most likely do the same, just throw you outside of the border
  16. Jack PapelTeam

    We should do the same thing then
  17. KyrptonaughtTeam

    If you get to a pc before I do, it’s in PortalForcer. The method is called something to do with placing a destination portal. There is makes use of the world border