#mod-dev-talk Tuesday 2 November 2021
59 messages10 people
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- W● 01-Nov 17:00 PDT (UTC-0700): Jack Papel#8773 ● 01-Nov 19:00 CDT (UTC-0500): 24Chrome#1098, CDAGaming#3162, Azzy (azazelthedemonlord#2563) ● 01-Nov 20:00 EDT (UTC-0400): nailuj29#4234, sunsette#6429, Kyrptonaught#4239 ● 02-Nov 01:00 CET (UTC+0100): PrezesE#3529, kalucky0#9373, Reoseah#7934 ● 02-Nov 03:00 MSK (UTC+0300): SweepSwap#2511 ● 02-Nov 11:00 AEDT (UTC+1100): Solly#0001
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- JI'm messing with aerclouds, and I'm not sure how to get rid of these horrible sea monsters - or if they're just random chance
01:39@Azzyypaaras do you happen to know? You added the carver clouds - N
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Replying toJack Papel@Azzyypaaras do you happen to know? You added the carver clouds
Kind of, but it is... a process - K
Replying tonailujIf I had to guess tutorial is old
Yea, it's old, but it gave me a good foundation - N
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kalucky0 started a thread: esolangs & os dev
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- J02:04I really disliked the large sphere clouds
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- J02:06But I was just talking about cloud shape, etc.
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- J02:20I'll make em less twisty
- J03:20Surprisingly yaw = 0 does not mean 0 yaw
- J04:14I think clouds are looking pretty nice now
Azzyypaaras pinned a message.
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- CThe only eta we CAN give, is this: 0.6 IS planned to release BEFORE 1.18 is officially available, due to plans in place for 0.7/0.8 For more specifics, that info will have to wait a bit longer.06:13Do rest assured, things are reaching their finality to tie a bow on 0.6, just taking a bit of time atm 😄 ❤️




