#mod-dev-talk Wednesday 14 July 2021
115 messages9 people
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- A03:37Kinda looks chocolaty
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- A04:10Are Moas carnivores or omnivores? (Out of curiousity)
- A04:10aka they will generally eat things like winged boars and aerbunnies04:11But they can also eat berries and leaves if prey is scarce04:11And also because, you know, when one of those things swallows an aerbunny it is going down stuffing and all.04:13This is actually reflected in how you care of them, you generally feed them raw meats04:13But breeding them is done using oranges
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- A05:01Mobs will still spawn at night, but torches and other light sources are much more effective now
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Replying tobonitohello anyone can explain
Model not yet implemented due to certain technical details. - B
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- J10:26I think CDA implemented them, so Idk(edited)
- S10:27I would have thought they were mostly just a falling block modified to move up instead of down
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- S10:28Float up, collide with other entities, ?(edited)
- J10:32They can be part of "floating block structures" but extending fallingblockentity doesn't change that
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- Jmp4Minecraft__1.17.1_-_Singleplayer_2021-07-14_18-26-04.mp4Video, 2.0 MB. Not stored in the archive.17:31Oh, apparently beds are block entities
- A17:31Now that I see it, the first video is kinda awkward
- J19:20Got everything coded up, then when it came to handling landing I realized you can't change a block entity's position
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mp4Minecraft__1.17.1_-_Singleplayer_2021-07-14_20-45-31.mp4Video, 2.4 MB. Not stored in the archive.
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19:47mp4Minecraft__1.17.1_-_Singleplayer_2021-07-14_20-47-21.mp4Video, 2.2 MB. Not stored in the archive. - J
Replying toJack PapelGot everything coded up, then when it came to handling landing I realized you can't…
It was beautiful too, to see the bed floating up 🥺 . It even properly saved your spawn point 😔 - A
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- C20:15We got too many as is
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Replying toJack PapelVery large swets seem to create some lag
Also, isn't that inherited from slimes? - J
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Replying toJack Papelconsidering this is in there, at least for white swets
...what is that? - J
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- C20:23would reduce lag
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Replying toJack PapelGot everything coded up, then when it came to handling landing I realized you can't…
Have a look at carpet mod's moveable block entities21:51Allows pistons to move them - A















