mod-dev-talk Wednesday 7 July 2021

402 messages15 people

  1. AzzyypaarasTeam

    Something beautiful begins...
    Image shared by Azzyypaaras
  2. Jack PapelTeam

    Swet changes are mostly done
  3. AzzyypaarasTeam

    I will probably also wait til 1.6 to commit major moa stuff
  4. CDAGamingTeam

    idk, i dont have perms to do releases xD
  5. AzzyypaarasTeam

    @kalucky0 for fucks sake fix CF permissions.
  6. Jack PapelTeam

    tz.list
  7. World TimeBot

    ● 06-Jul 16:49 AKDT (UTC-0800): fishy#0165 ● 06-Jul 17:49 PDT (UTC-0700): Haven King#2790, Jack Papel#8773 ● 06-Jul 19:49 CDT (UTC-0500): 24Chrome#1098, CDAGaming#3162, varinyc#5066, Azzy (azazelthedemonlord#2563) ● 06-Jul 20:49 EDT (UTC-0400): anyone (nailuj29#4242) ● 07-Jul 02:49 CEST (UTC+0200): kalucky0#9373
  8. Jack PapelTeam

    the 2am ping
  9. Archanum

    30 more minutes till they home from the pub.(edited)
  10. AzzyypaarasTeam

    Replying toJack Papelthe 2am ping

    Aw please, we both know any good modder's sleep schedule is fucked to shit
  11. Jack PapelTeam

    true
  12. AzzyypaarasTeam

    hmmm
  13. AzzyypaarasTeam

    today I will make exactly 0 parts of moa code data driven
    • :ohno:1
  14. AzzyypaarasTeam

    true
  15. Jack PapelTeam

    Unless I'm forgetting something, I think these swet changes are complete(edited)
  16. Jack PapelTeam

    So, is there nothing left to do for the update?
  17. CDAGamingTeam

    and the orange fence gates Not gonna warrant a release with a buncha new model errors xD
  18. Jack PapelTeam

    I must be the most forgetful person ever lol. I had just mentioned them less than 20 minutes ago 😅
  19. SweepSwap

    tz.help
  20. World TimeBot

    Help & About

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  21. SweepSwap

    tz.set America/New_York
  22. World TimeBot

    :white_check_mark: Your zone has been set.
  23. SweepSwap

    tz.list
  24. World TimeBot

    ● 06-Jul 18:05 AKDT (UTC-0800): fishy#0165 ● 06-Jul 19:05 PDT (UTC-0700): Jack Papel#8773, Haven King#2790 ● 06-Jul 21:05 CDT (UTC-0500): Azzy (azazelthedemonlord#2563), varinyc#5066, 24Chrome#1098, CDAGaming#3162 ● 06-Jul 22:05 EDT (UTC-0400): Swisha Sweak#2511, anyone (nailuj29#4242) ● 07-Jul 04:05 CEST (UTC+0200): kalucky0#9373
  25. nailuj

    Ghost ping!
  26. AzzyypaarasTeam

    😳
    Image shared by Azzyypaaras
  27. AzzyypaarasTeam

    minor changes
    Image shared by Azzyypaaras
  28. Jack PapelTeam

    Golden Oak trees have a lot of achievements
  29. AzzyypaarasTeam

    Replying toJack PapelGolden Oak trees have a lot of achievements

    I am well aware of that
  30. Jack PapelTeam

    Gotcha
  31. AzzyypaarasTeam

    Advancements will be redone for 1.6 👀
    • :yeefuckinhaw:1
  32. SweepSwap

    i still prefer the "hostile paradise".
  33. World TimeBot

    :white_check_mark: Your zone has been set.
  34. AzzyypaarasTeam

    Doing testing with moas rn
  35. kalucky0Team

    Oh my, metric system :chad:
  36. AzzyypaarasTeam

    :chad:
  37. kalucky0Team

    Me driving 110 mph on an Autobahn in my Audi A4 vs Azzy in spectator mode
  38. AzzyypaarasTeam

    I gotta see if squidometer or something of the like is on fabric
  39. kalucky0Team

    Would are you trying to achieve? Light speed moas?
  40. AzzyypaarasTeam

    Just making sure there is a point to moa breeding hell :tater:
  41. AzzyypaarasTeam

    First I added wisterias
  42. kalucky0Team

    :yeefuckinhaw:
  43. AzzyypaarasTeam

    Yellow feathers, white down, blue eyes, such is the look of the Uberbirb(edited)
  44. SollyTeam

    Replying toAzzyypaarasI gotta see if squidometer or something of the like is on fabric

    Minihud has the ability to show your per-axis and overall speed
  45. SebaSphere

    Replying toAzzyypaarasThere are now only 12 todos left

    What's on the todo list for the 1.17 branch? I do see some entities are missing + nothing regarding it in the resource folder compared to the 1.16 branch
  46. AzzyypaarasTeam

    Replying toSebaSphereWhat's on the todo list for the 1.17 branch? I do see some entities are missing +…

    Mainly stuff that does not pertain to 1.5
  47. SebaSphere

    ah got it
  48. CDAGamingTeam

    Yea atm it has enough 1.16.5 parity to quantify a release, but im gonna do one more sweep through it
  49. CDAGamingTeam

    xD
  50. AzzyypaarasTeam

    Image shared by Azzyypaaras
  51. CDAGamingTeam

    xD
  52. AzzyypaarasTeam

    punches wild moa
  53. CDAGamingTeam

    One thing Id like to do before release though
  54. cr24Team

    Aaa i know ive been busy the last few days
  55. AzzyypaarasTeam

    Eeeh
  56. CDAGamingTeam

    Well the mob itself is working, and I dont wanna leave it collecting dust
  57. AzzyypaarasTeam

    I get that, however we are in the home stretch for this
  58. CDAGamingTeam

    I'd rather it have some testing as-is, then modify it within 1.6+
  59. AzzyypaarasTeam

    Furthermore, if we delay it then we could make 1.6 the mob update
  60. CDAGamingTeam

    This mob itself already fully works
  61. AzzyypaarasTeam

    The update that made paradise hostile ;3
  62. CDAGamingTeam

    I mean it is a bit too peaceful with only the swets being hostile
  63. AzzyypaarasTeam

    Yeah, and that is kind of my point, chill a bit and let there be only swets for 1.5
  64. CDAGamingTeam

    Maybe, I just dont like having otherwise working code just collecting dust, making it dead code
  65. AzzyypaarasTeam

    Ah, just hold up for a bit, this has been waiting a while, it can wait a lil longer.
  66. CDAGamingTeam

    Either way, I finished up my checks, and did some slight tuning over the advancements as well, so at this point, once everyone's ready @kalucky0 can hit the switch
  67. AzzyypaarasTeam

    :tater:
  68. kalucky0Team

    Yes, he indeed is
  69. CDAGamingTeam

    >.> brrrr
  70. Archanum

    :kokonoted:
  71. CDAGamingTeam

    Working on it xD
  72. AzzyypaarasTeam

    Image shared by Azzyypaaras
  73. CDAGamingTeam

    @Azzyypaaras Finished xD
  74. kalucky0Team

    My internet connection is too shitty to download 4,5kB txt file
  75. CDAGamingTeam

    oof
  76. SweepSwap

    Replying tokalucky0My internet connection is too shitty to download 4,5kB txt file

    if your internetis that bad then how is discord working?
  77. AzzyypaarasTeam

    :thonk:
  78. kalucky0Team

    Messenger is also working
  79. Jack PapelTeam

    Got a few things
  80. AzzyypaarasTeam

    ...why don't we just publish the update ourselves? We do have permissions to do that
  81. CDAGamingTeam

    I dont xD
  82. AzzyypaarasTeam

    Only thing is that we can't update the page itself for a bit
  83. kalucky0Team

    I think Chrome can edit the page
  84. AzzyypaarasTeam

    Ah, guess I'll be the one to do the thing
  85. Jack PapelTeam

    Players can't be levitated by floatingblocks yet, and floatingblocks have always been able to be bounced by aerclouds
  86. AzzyypaarasTeam

    latest from git, correct?
  87. kalucky0Team

    Do the thing :yeefuckinhaw:
  88. Jack PapelTeam

    I think you meant to say that floatingblocks that are aerclouds may bounce people
  89. CDAGamingTeam

    This is going to be tuned more in a later update Thats why i put this here xD
  90. CDAGamingTeam

    Replying toJack PapelI think you meant to say that floatingblocks that are aerclouds may bounce people

    Edited to This allows, for example, other floating blocks to interact with eachother
  91. cr24Team

    recipies
  92. CDAGamingTeam

    Stonecutter Recipies (In addition to multiple crafting recipies) have also been added/adjusted with 1.17+ Standards
  93. Jack PapelTeam

    Blueberries were also fixed so that they have the right name and only appear in one creative mode tab
  94. AzzyypaarasTeam

    I feel that the added orange wood variant should be edited, perhaps expanded upon a bit
  95. CDAGamingTeam

    Send me your suggested edit for that, and ill put that in for the orange trees As you implemented it, you could describe that for the entry
  96. Jack PapelTeam

    Skyroot Towers now contain treasure with various treasures
  97. CDAGamingTeam

    * Skyroot Towers now contain chests with various treasures (Including items previously unobtainable in the aether) 😄
  98. AzzyypaarasTeam

    Added Orange Trees. These are small, fruiting trees that bear pink wood. They may be found in wisteria wood biomes and, rarely, in highland plains.
  99. Jack PapelTeam

    For the compostable items part, blueberries and food items were given compostable item values as well. I'll send a list
  100. CDAGamingTeam

    *   Added compostable item support:
        *   Saplings, Blueberries, Gingerbread Man, and Candy Canes will increase by 0.3F
        *   Bushes and Grass will increase by 0.5F
        *   Flowers, White Apples, and Aechor Petals will increase by 0.65F
    Adjusted
  101. Jack PapelTeam

    Oh nice
  102. AzzyypaarasTeam

    Oh also
  103. CDAGamingTeam

    I think i noted them
  104. AzzyypaarasTeam

    Valkyrie Milk now applies 8 less hunger (Now 12 from 20) but double the saturation (Now 2 from 1)
  105. CDAGamingTeam

    xD
  106. AzzyypaarasTeam

    Also, fwi, just in case any of you haven't figured it out
  107. CDAGamingTeam

    * Valkyrie Milk now applies 8 less hunger (Now 12 from 20) but doubles the saturation multiplier (Now 2 from 1) Edited for clearer context
  108. AzzyypaarasTeam

    I am just noting this because I saw some... egregious values...(edited)
  109. CDAGamingTeam

    xD
  110. AzzyypaarasTeam

    Got everything ready for the CF update, just waiting on the final changelog
  111. CDAGamingTeam

    Make sure its using the newest commit
  112. AzzyypaarasTeam

    :moapose:
    Image shared by Azzyypaaras
  113. CDAGamingTeam

    😄
  114. AzzyypaarasTeam

    'ight
  115. CDAGamingTeam

    You can this time xD
  116. Jack PapelTeam

    Isn't it July 7th?
  117. CDAGamingTeam

    Replying toJack PapelThe update on the github says July 8th (or august 7th)

    I bumped it one day up just in case it needed quality adjustments
  118. Jack PapelTeam

    Oh ok
  119. LudoCrypt

    now that aether is on 1.17 can someone please improve the sounds.json
  120. AzzyypaarasTeam

    Image shared by Azzyypaaras
  121. CDAGamingTeam

    @kalucky0 Can you swap the active branch to 1.17?
  122. kalucky0Team

    When I get back home
  123. AzzyypaarasTeam

    hm
  124. CDAGamingTeam

    alrighty
  125. AzzyypaarasTeam

    Should we switch the github image for something new?
    Image shared by Azzyypaaras
  126. cr24Team

    yes
  127. AzzyypaarasTeam

    But on the other hand, it has an oddly... special aura
  128. cr24Team

    that image is so old lmao
  129. CDAGamingTeam

    xD Yea, id swap it
  130. AzzyypaarasTeam

    It feels low-key liminal
  131. cr24Team

    that was with the broken tree gen that generated on a grid
  132. CDAGamingTeam

    I'd disable the clouds though so it's pure shaders
  133. AzzyypaarasTeam

    I have a proposal
  134. cr24Team

    Yooo
  135. CDAGamingTeam

    Ehh, maybe something more colorful and light 🤔
  136. kalucky0Team

    ^ this
  137. AzzyypaarasTeam

    idk, I kind of like the stillness and calmness of it
  138. CDAGamingTeam

    Preferably something that instantly screams Aether
  139. AzzyypaarasTeam

    Feels fitting for a place of code
  140. kalucky0Team

    Ok
  141. Jack PapelTeam

    I feel like the clouds don't look that pretty side-on
  142. SlimeFarmDuDe

    there are massive lag spikes when you do anything near those colorful trees
  143. Jack PapelTeam

    Thanks for letting us know
  144. Jack PapelTeam

    Any details you can provide? e.g. a video, or logs?
  145. grace :}

    in server rn! i can fly. idk why.
    Image shared by grace :}
  146. Jack PapelTeam

    Replying toJack PapelAny details you can provide? e.g. a video, or logs?

    Or screenshots of your F3 screen near and away from the trees would work as well, if your computer can't handle recording(edited)
  147. grace :}

    lemme get a streamable or something so i can provide a bit more details
  148. AzzyypaarasTeam

    :hyperconcern:
  149. AzzyypaarasTeam

    Replying tograce :}https://streamable.com/1t1b2w

    @Jack Papel I blame this on you
  150. Jack PapelTeam

    what did I do
  151. AzzyypaarasTeam

    idk this looks like gravitite code fuckery :tater:
  152. SlimeFarmDuDe

    i'm opening the game to make the recordings
  153. Jack PapelTeam

    haha it definitely isn't gravitite code shenanigans
  154. AzzyypaarasTeam

    Whatever could it be then...
  155. Jack PapelTeam

    If I could prevent players getting kicked for flying at will, I would've done it for riding floating blocks
  156. grace :}

    list of properties: - i can fly (lol) - for some reason, aerclouds, which im guessing are the black things in the little portal room wont render. -still take fall damage despite floating -if i hold forward into stuff i climb it - fly too far into the sky and i get doinked by anti fly
  157. AzzyypaarasTeam

    Is it, perhaps, one of those "utility" clients
  158. grace :}

    nope! i only have fabric, fabric api and the aether installed in this instance
  159. Jack PapelTeam

    It says MultiMC5 in the top left
  160. nailuj

    Replying tograce :}nope! i only have fabric, fabric api and the aether installed in this instance

    Maybe you have a mod you forgot you installed
  161. Jack PapelTeam

    did I say something dumb
  162. grace :}

    nope
    Image shared by grace :}
  163. CDAGamingTeam

    Replying tograce :}nope

    Send a screenshot of the version tab of the instance
  164. grace :}

    here. if yall want i can log back on and see if it still happens
    Image shared by grace :}
  165. CDAGamingTeam

    Normally this only happens if the aether failed to load Can you attach your latest.log?
  166. SlimeFarmDuDe

    Replying toSlimeFarmDuDethere are massive lag spikes when you do anything near those colorful trees

    it seems to be an issue with the other mods i was using, (sodium, lithium and starlight), when i broke blocks from a wisteria tree the game got stuttery, and only the blocks from the tree
  167. Archanum

    Unless you compiled startlight, from yesterday or newer, its not quite ready for 1.17.1(edited)
  168. AzzyypaarasTeam

    using incomplete, unstable mod
  169. Jack PapelTeam

    Ah great, it's not my fault after all
  170. AzzyypaarasTeam

    yeah no fam trust me it is on your end
  171. grace :}

    Replying toCDAGamingNormally this only happens if the aether failed to load Can you attach your latest.log?

    i dont think thats necessary, for some reason i kept getting the same error message, lemme see if it happens again after reinstalling fabric
  172. CDAGamingTeam

    For the floating issue, I have noticed it occuring more often, but I can't find any common factor so far
  173. CDAGamingTeam

    Originally I figured it was a launcher issue, but it happens on both launchers, with verified cases on both
    • 👍1
  174. Jack PapelTeam

    Replying toJack PapelAh great, it's not my fault after all

    Though I'll still speed up my code, as it has room for improvement(edited)
  175. AzzyypaarasTeam

    I will go back to completely rewriting the moa part of our API
    Image shared by Azzyypaaras
  176. CDAGamingTeam

    O.o concern
  177. AzzyypaarasTeam

    Stuff do be getting spicy doe
    Image shared by Azzyypaaras
  178. Jack PapelTeam

    What's your ide? Looks really pretty
  179. CDAGamingTeam

    Pretty sure thats intellij with a theme
  180. Jack PapelTeam

    Oh dope
  181. cr24Team

    Intellij dark theme is op
    • :yeefuckinhaw:1
  182. Jack PapelTeam

    That's what I'm using rn
  183. AzzyypaarasTeam

    I use a custom theme :tater:
  184. Jack PapelTeam

    Can you send it?
  185. AzzyypaarasTeam

    Alright custom may be an overstatement, a better description is "downloaded something then tweaked settings until it looked nothing like the original"
  186. Jack PapelTeam

    I'd say that's pretty custom
  187. AzzyypaarasTeam

    @cr24 hey, since cockatrices can wait a bit, once you are done with the freezer stuff can you look into giving tamed moas a collar or something of the like?
  188. cr24Team

    I can do that
  189. AzzyypaarasTeam

    Yeah
  190. cr24Team

    Honestly i don't think moas should be able to equip armor they're already really op
  191. AzzyypaarasTeam

    Replying tocr24Honestly i don't think moas should be able to equip armor they're already really op

    Are they op in their current state or do you think that because of another reason
  192. cr24Team

    Flying horses
  193. AzzyypaarasTeam

    Chest and armor are mutually exclusive :tater:
  194. cr24Team

    But still
  195. AzzyypaarasTeam

    I feel like giving them either light armor or effect-focused armor (longer glide times with gravitite? 👀) would not be too bad
  196. cr24Team

    Gravitite armor would be sick
  197. AzzyypaarasTeam

    yes
  198. nailuj

    I love that game
  199. AzzyypaarasTeam

    Imagine, for a moment
  200. cr24Team

    Rare slider moa armor
  201. nailuj

    Replying toAzzyypaarasLategame dungeon loot moa armor that looks like this

    And teleports your moa to you?
  202. AzzyypaarasTeam

    Replying tonailujAnd teleports your moa to you?

    the drip takes priority over details
  203. AzzyypaarasTeam

    Help me
    Image shared by Azzyypaaras
  204. SweepSwap

    Replying toAzzyypaarasYou ever player botw?

    i have it on the wii u
  205. Jack PapelTeam

    Definitely one of the best switch games
  206. SweepSwap

    its on the wii u and swtich
  207. Jack PapelTeam

    I've never owned a wii U
  208. SweepSwap

    Replying toJack PapelI've never owned a wii U

    not many people did
  209. Jack PapelTeam

    I'm on a hiatus for that game rn
  210. SweepSwap

    its a fun game
  211. Jack PapelTeam

    I have it on my xbox
  212. SweepSwap

    lol
  213. Jack PapelTeam

    lol
  214. SweepSwap

    i like to assasinate the guards at the manor
  215. Jack PapelTeam

    makes the quests feel more geniuine
  216. SweepSwap

    lol
  217. Jack PapelTeam

    I have like a $300 bounty in New Hanover lol
  218. SweepSwap

    lmao
  219. Jack PapelTeam

    story
  220. SweepSwap

    nice
  221. Jack PapelTeam

    Hm I can't launch the game in intellij
  222. Jack PapelTeam

    yeah the latest version just won't run for some reason
  223. CDAGamingTeam

    Probably due to the jitpack's trinket's build, which i cant undo atm
  224. Jack PapelTeam

    That's unfortunate
  225. CDAGamingTeam

    The maven is up atm, but even if trinkets is up, I don't want the ci being interrupted every day from the outages, so Im gonna hold on reenabling the repo at least until end of week
  226. Jack PapelTeam

    Alright
  227. AzzyypaarasTeam

    help me
    Image shared by Azzyypaaras
  228. CDAGamingTeam

    :concern:
  229. AzzyypaarasTeam

    The whole booting stuff is going to be fun
  230. AzzyypaarasTeam

    Mentlegen, I am proud to announce the first moa has been registered!
    Image shared by Azzyypaaras
  231. Jack PapelTeam

    @Azzyypaaras we can't talk in webhooks
  232. AzzyypaarasTeam

    Kalucky is a fucking cryptic
  233. Jack PapelTeam

    cryptid?
  234. AzzyypaarasTeam

    Then vanishes for a month
  235. Jack PapelTeam

    lol
  236. AzzyypaarasTeam

    cryptids, which are animals presumed by followers of the cryptozoology pseudoscientific subculture to exist on the basis of anecdotal or other evidence considered insufficient by mainstream science. While biologists regularly identify new species following established scientific methodology, cryptozoologists focus on entities mentioned in the folklore record and rumour. Entities that may be considered cryptids by cryptozoologists include Bigfoot, Yeti, the chupacabra, the Jersey Devil, the Loch Ness Monster, or Mokele-mbembe.
  237. Jack PapelTeam

    yeah, I mean you wrote cryptic instead of cryptid
  238. AzzyypaarasTeam

    o
  239. cr24Team

    lol
  240. AzzyypaarasTeam

    Well
  241. Archanum

    Unicorn
  242. Jack PapelTeam

    he is a crypt
  243. Archanum

    :Blobcat_CoffeeSpit:
  244. AzzyypaarasTeam

    Replying toJack Papelan underground hidden room

    saddam sussein
    • :sus:1
  245. Jack PapelTeam

    My swet changes are ready to go. Are we planning on doing any quick fixer updates or can I commit?
  246. AzzyypaarasTeam

    Hm
  247. Jack PapelTeam

    gotcha
  248. AzzyypaarasTeam

    Though there may not be a point
  249. Jack PapelTeam

    We could just push out an update that makes it so you can't place them real quick
  250. AzzyypaarasTeam

    hm
  251. SweepSwap

    Replying toAzzyypaarassaddam sussein

    i am going to go have a seizure
  252. Jack PapelTeam

    hm it seems that there isn't an issue with moa eggs at all
  253. AzzyypaarasTeam

    Replying toJack Papelif not, then we should seek more info

    Wait you did not ask for a log before going further?
  254. Jack PapelTeam

    alright