1.6 Release Day

Posted by CDAGaming

  1. CDAGamingTeam

    1.6 Release Day Good Morning @everyone! Today (provided nothing goes wrong) is the day you've all been waiting for: The official release of 1.6 for Minecraft 1.17.x Validation tests so far conducted over the last few days have gone very well, patching a few nasty edge-cases to avoid players experiencing them. At this time, only one major blocker issue remains (Pertaining to cascading world-gen lag with one of our new generation features). Provided that gets resolved, and no other major issues remain, 1.6 is scheduled to be released to all applicable platforms later this afternoon. As a worst case scenario, 1.6 has a small possibility of being delayed to Friday, to give the team ample time to track down any remaining issues or side-effects from fixing the world-gen issue. However, there is full confidence that this will get resolved today with little side-effects. NODATS/CAROTS - MC Server Update As a few of you may have noticed, the bot responsible for our minecraft server as gone offline. The gist of it is that we are currently undergoing a host migration, where @Jerakl will be taking over responsibilities of hosting the server with their hardware. The primary reason for it, was that the solution we were using in the past was overkill for the current player count and load, and was able to be scaled back a bit. The current plan atm is that the MC server will be coming up with a clean state world and fresh player data on the stable release of 1.6. It will be remaining on this release until the 1.18 port, as provided no major issues appear that would warrant a 1.6.1, the 1.18 port is our next priority. 1.18 Status As for 1.18, while our plan continues to be to have a port ready BEFORE the 30th, we understand that plans may change or issues may be encountered (Esp. with what Mojang did to structures). As such, while we want to push this before the 30th, I would take this into account as a loose and subject-to-change eta. We do however retain our promise to have 1.17 worlds be as compatible as possible with the newer 1.18 formats, at least for the 1.6 release.(edited)
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