#primeval Tuesday 8 April 2025
19 messages4 people
- C03:09except for REI fluid rendering
- D07:08is there an explanation on how the ore gen works? I'm interested in how those are handled. Features, or a different system altogether?
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- F09:45Asking for a friend...
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Replying toDafuqsis there an explanation on how the ore gen works? I'm interested in how those are…
they use structures now so that they can be much bigger, here's an old screenshot of when I was working on them:
13:42they basically generate blobs in 3 zones: the 'motherlode' in the middle has ~600-1200 ore blocks, the inner ring of bigger lone blobs of 30-50 ores and then lots of small blobs of 10-30 ores with a few ore blocks just generated on their own13:43there's also sometimes a small blob close to the surface in the first ring to tip off the player that there are ores, but in theory you can follow the rings inward to find the motherlode and satisfy your needs for a specific material, or if you only find a small blob you know to look in the area because you'll have a motherlode and nearby big blobs to find13:44this was sorta the problem people had with the original ores which were just big ore veins was that they were too hard to find but now they are easier to find in theory but you have to put in some work to get the full value out of them, and when you do find a motherlode you'll be set for a long time13:44also in mountain/stone-y biomes all ores generate closer to the surface - D
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Replying toforbruligitaHey. Heyyy. cr24, is there a Crowdin for Primeval?
I'll work on it today
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Replying toforbruligitaYay.
Crowdin
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