primeval Tuesday 7 March 2023

36 messages2 people

  1. Deleted User

    What is more playable, the most current fully public release or the github release?
  2. cr24Team

    The github release has more content, but it's not all completely polished
  3. Deleted User

    Also later on could there be compat between this and the mod Rusticated?
  4. cr24Team

    At the moment, I don't have a config added, but recipes(edited)
  5. Deleted User

    Are there still soul campfires?
  6. cr24Team

    I haven't seen rusticated before, but with some custom recipes it'd be compatible, Primeval replaces all world generation and vanilla items, so a lot of recipes would need to be added
  7. Deleted User

    and the like
  8. cr24Team

    There's no soul campfires, nor nether
  9. Deleted User

    Ill fiddle around with it a bit, Im trying to make a highly atmospheric modpack which includes alot of Cybercat555's mods.(edited)
  10. cr24Team

    let me know if you have any questions or if I can help, Primeval is a full replacement mod so integrating other mods is possible but more involved than most mods would need to be, but hopefully I've built things in a way that makes it doable to integrate
  11. Deleted User

    Thank you!
  12. Deleted User

    So I'm using a dimension mod call the Aylyth that adds portals called Seeps, seeps typically spawn on trees and with Marigold flowers also spawning near trees with Seeps, typically these seeps spawn, even if i have a worldgen datapack, with that being said, will Primeval remove the seeps from spawning in trees and marigolds spawning around said trees, or should they be fine? Heres a screenshot, mind you flowers now also spawn near these portals.
    Image shared by Deleted User
  13. cr24Team

    It depends on how the mod implements these, I suspect it WOULD work, but you'd really have to try it to find out
  14. Deleted User

    Do vanilla tree types still spawn?
  15. cr24Team

    no
  16. Deleted User

    hm alright
  17. Deleted User

    Think it would be possible to replace trees from other mods with Primevals trees?(edited)
  18. cr24Team

    theoretically yes
  19. Deleted User

    Will there be primeval versions of all vanilla trees at some point
  20. cr24Team

    yup
  21. Deleted User

    This also seems like the closest thing to dynamic trees for fabric currently
  22. cr24Team

    it might have been better as a library tbh
  23. Deleted User

    why dose this mod have separate primeval versions of vanilla blocks?
  24. cr24Team

    altered textures, mining times, and flammability, as well as some extra features for certain blocks