paradise-lost Thursday 18 June 2026

5 messages2 people

  1. Yester7

    Hi there, First off, thank you for your work on Paradise Lost — it's a great mod and we've been enjoying it on our server. I'm writing to report a critical server crash in Paradise Lost 2.4.2-beta+1.21.1 on Minecraft 1.21.1 (Fabric, JDK 21). The problem: The Sentinel entity (paradise_lost:sentinel) causes a hard server crash every tick cycle. The root cause is a java.lang.IllegalArgumentException thrown when SentinelEntity.method_5643 (SentinelEntity.java:131) attempts to access the entity attribute minecraft:zombie.spawn_reinforcements via class_5132.method_26865, which no longer exists in 1.21.1 — this attribute was removed from the game. As a result, any time a Sentinel is loaded and ticks, the entire server crashes. The affected player cannot log back in: reconnecting reloads the same entity, causing an immediate crash cycle.
  2. cr24Team

    Hello, do you have a crash report you can share? This AI summary does not provide the right information for me to fully debug this to make a fix
  3. Yester7

    crash-2026-06-19_02.22.57-server.txtText file, 29 KB. Not stored in the archive.