paradise-lost Tuesday 25 March 2025

15 messages5 people

  1. xxxYourBoi15xxx

    Hi, it's me again and now I have a few ideas for the Paradise Lost dimension, of course these are just suggestions. 1. Dimension Night Sky: I was in the dimension exploring around until the night time came. I see that the dimension is using the overworld night sky. I think it would be better if the night sky had more of a Twilight pigmentation color. Perhaps adding Aura Borealis in the night sky, of course people can just use shaders like “Complementary Shaders - Reimagined” which has in its setting where you can enable Auras in the night. But for people that don’t use shaders adding in Auras would be great and make the dimension more ethereal. also perhaps adding maybe distant galaxies in the night sky box. Also making the stars a little brighter or bigger, this would make the dimension seem close to the stars since you know the dimension is basically Heaven which is supposed to be somewhere super far up in the sky and near reaching the stars. 2. Ambient Particles: Adding ambient Particles like maybe sparkles to the dimension or perhaps the biome themselves having their own ambient Particles. It would be similar to the nether where the crimson and Warp forest has ambient particles floating around. Now the particles don’t have to be frequent, they should just slowly appear and be less frequent.
  2. ♦⟩ Kro Thells ⟨♦

    I think it would be cool for people to find hints of the existence of the sky island in the overworld. Maybe dead versions of the saplings found randomly or something like small rotten versions of trees Considering the possibility that a sapling may fall from one of the islands, and that there's more water (and maybe co2) for it to grow, it may be harder for those trees to survive in a different environment than they are used to Having way more water at their disposal, may cause them to rot,but if given bonemeal by the player, they could grow in a different shape (maybe way more big or something similar to a mesuda) that their sky islands counterparts
  3. Relsa

    Hi. Is there any way to disable portals?
  4. cr24Team

    no, but I'll add a note to include a toggle for that in the next version!
    • 🙏1
  5. kalucky0Team

    :soo::ntm:
  6. cr24Team

    Replying toRelsaAny approx. date for next version?

    I'll be working on a patch version that can add this, but mostly fixes the issues with flax crop crashes
  7. kalucky0Team

    well... that's even better
  8. cr24Team

    lol sorry didnt mean to steal your thunder
  9. cr24Team

    absolutely!