#paradise-lost Monday 27 January 2025
9 messages2 people
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- C2 passive mobs with unique mechanics, 1 hostile mob to spawn at night and populate dungeons 1 surface structure, 2 'dungeon' structures 3 tool sets, one basic, one a bit more difficult to get, one exclusive to loot several functionally unique items, loot or otherwise several biomes with different resources to find 3 new crops with different uses levitation mechanic to have blocks float up advancements to give hints about how to get resources/progress designed to fit between nether and end dimensions on the vanilla progression path(edited)
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21:45We're working on a wiki... and one day maybe someone will make a mod review 😔 - T23:28i noticed there was a big update to 1.21 recently
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- Cstuff that 1.20.x is missing: worldgen tweaks to terrain shape, feature rarity and tree shapes fix for envoys spawning in lit areas moa animation, sound, and stat adjustments expanded vault structure (it is much simpler/smaller and has less loot) redstone ores in paradise23:49I highly recommend the 1.21/1.21.1 version over the 1.20.x versions if possible