paradise-lost Sunday 15 September 2024

10 messages5 people

  1. SPOOKYdeergirl

    I havent touched paradise lost in quite some time... Can anyone give me a rundown on the current direction of the project and what is currently in it?
  2. cr24Team

    The mod is currently on a path to be a more 'vanilla' alternative to mods like the Aether of which PL is inspired by. The dimension is a skylands dimensions with non-linear progression. At the moment each update is mostly just porting and bugfixes, however I am planning big updates to the biomes and structures once the mod is up to date with 1.21, since the dev team is quite limited.
  3. CloverSys

    out of curiosity, why did you drop the word "aether" entirely? its name is from greek mythology, so unless you directly copy "the aether" (which you're beginning to branch off from) i think it should be fine.
  4. kalucky0Team

    We were asked to do so
    • ☝️1
  5. CloverSys

    fair enough
  6. CloverSys

    oh btw i asked this a while ago, but forgot what i used. how would i make different mobs spawn in paradise lost?
  7. cr24Team

    You would be able to do that with a datapack, all of the PL biomes are datadriven and the jsons can be found on the github
    • ❤️1
  8. Miraak

    Hey Cr, are all trinkets removed or just parachutes,i know you removed the dependency but i did enjoy having little baubles?
  9. cr24Team

    Well the only trinkets in PL were the parachutes, we didn't have any rings or hats or anything else so I'm not sure what other baubles you're referring to