#paradise-lost Thursday 28 December 2023
3 messages2 people
- MI would imagine that'd be handled on the Create side actually. My understanding is that under the hood, create trains are handled with a node-based graph system. The train doesn't actually cross the portal per se, but rather the graph simply knows that the rails (nodes) on either side of the portal are connected. I could be wrong, if if my understanding above is correct, then it's a matter of making a generalized version of that to be applied to other portals
- NThe rendering would need some compatability in order to properly move the train through the portal though, no?07:07Unsure if there are any other portal mods that work with Create in this way