#paradise-lost Friday 24 February 2023
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Replying tosunsettewhat if we were professional
dog if you were professional you wouldnt have random skeleton biker sound effects in your mod - S
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Replying tochorbparadise lost was just an asset dump that happened to add a dimension
asset dump? - C
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- C02:22from the library mod
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Replying tosunsetteobviously those were intended to be obtainable at some point and the direction for the…
02:28this was intended to be obtainable at some point? - S
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- C02:32but that is what i was referring to originally02:33my grievance comes from the fact that incubus core had this really cool feature for several months which attempted to change literally every single modded & unmodded leaf block in the game02:34causing them all to have missing textures during christmas02:34so our staff team had to spend several hours around christmas time trying to find out what mod caused this & answering 15 questions a day regarding it02:35this was already fixed, it was added by a developer no longer part of ID, and i don't care about it anymore but that's the reason i'm saying it used to be an asset dump lol(edited)
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- S02:36like i know what assets are i just still dont get it watever idk
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- S02:36for example
- Cit's just odd to me to have a comparable amount of developer items in a mod vs actual features lol(edited)02:37there was a sound effect that played when you had one of the items, they were color coded, textured, presumably had some type of functionality for the people 'allowed' to use it as well(edited)
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Replying tochorbit's just odd to me to have a comparable amount of developer items in a mod vs actual…
yeah the mod kinda sucks and has for a while needs content02:39(honest opinion real) - C
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Replying tochorbthere was a sound effect that played when you had one of the items, they were color…
i still dont really know what the handheld piston was for or any of the stuff realaly - S
Replying tochorbi really just feel like the mod has been heavily mismanaged for several months
i would say not anymore but for a huge majority of its lifetime yes - C02:40fixing tons of major bugs and then also removing 90% of the mod's content
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Replying tochorbdon't steal stuff in the first place
this is kinda an insane thing to say considering the amount of work that went in to remaking all the code and assets - C
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Replying tosunsettethis is kinda an insane thing to say considering the amount of work that went in to…
if an insane amount of work was put in then why was an update released in the first place which completely removed every feature - C
Replying tosunsetteuh, what stolen textures
i was under the assumption that was the issue in the first place02:44my bad - S
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- Swe have different plans for them the items that were replaced were generic in nature to start with02:46gravitite for example is a much more specific idea
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- C02:48i'm just saying that it could've been handled better lol
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- C02:49lol
- S02:49there's nothing in it
- C02:50besides the lance and gravitite
- C02:50lance reward was removed several months ago02:50if i update the mod -> 200k players lose every single item from a mod and a quest category dissapears. i now need to deal with questions regarding this for several months if i dont update -> i need to deal with bug reports about a fixed issue which we can't do anything about we chose the 2nd option, and now we aren't updating the fabric modpacks for a while so we can focus on older ones
- Sive been playing the fuck out of 1.19.3 aether 1 the last few days to get a better feel for what the aether was and what paradise lost can do different in a similar landscape the aether does a ton of things right. it does a few things wrong, but mostly right paradise lost doesn't do anything at all because it has no features. even when it did. it was gravitite. that's what it was(edited)
- Cnone of this really matters to me because it'll probably be fixed by the time we update the fabric modpacks again02:51i do appreciate security that it will be fixed though lol
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- C02:52i just wish it would've been done in the latest update when the items actually got removed lol
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- C02:53would be marginally better than dealing with all of the bugs fixed in the latest version imo
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- C02:54the current update was pretty necessary to keep momentum though
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- S02:55though i would want to remove them
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Replying tosunsettei would just ask, is this really the first time something like this has happened? and…
it is the first time a dimension mod has broken several things which it absolutely should not be doing anything with and has been rewritten 6 times yes(edited)02:56at least from my experience - C02:56rabbit might be on the chopping block though
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Replying tochorbit is the first time a dimension mod has broken several things which it absolutely…
it's also the first time a dimension mod has had a major intellectual property dispute that requires a drastic design shift which grinds progress, motivation and development efforts to a screeching halt so let me be more specific02:57is it the first time a mod has removed features you had in your quest thing - C
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- C02:58its more like 20 now but
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- C02:59many large fabric modpacks have PL
- Sim sure it's caused lots of problems for you. i am sorry! all of these decisions were made as a result of "problems" that threatened the existence of our project altogether03:00like what if notch called you on the phone and said "delete your modpack"
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Replying tosunsetteim sure it's caused lots of problems for you. i am sorry! all of these decisions were…
most of those issues have been quickly resolved, which i appreciate - C
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Replying tochorbit's just questionable that many of these things were issues in the first place
that someone wanted to make an aether remake? - D
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Replying toDeleted Usermodders imo shouldnt care about modpacks since its a third party creation
insane exposure tho - C
Replying toDeleted Usermodders imo shouldnt care about modpacks since its a third party creation
no offense but the only reason paradise lost is popular is because of modpacks lol - D
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Replying tochorbno offense but the only reason paradise lost is popular is because of modpacks lol
no it's because someone named it "aether reborn" - D
Replying tochorbno offense but the only reason paradise lost is popular is because of modpacks lol
then thats the mod's fault - C
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Replying toDeleted Userweird choice to add an unfinished as fuck mod to your massive modpack
almost every mod is unfinished - S
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Replying toDeleted Userthen youre creating a bad modpack
we care more about our players having fun & things to do than a mod possibly breaking!03:03no mod has caused more issues than paradise lost to be completely blunt lmao - S
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Replying toDeleted Usermm yes lets give your players ways to have fun by adding a mod that isnt playable…
It is playable! - C
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- S03:04what
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- S03:05I GENUINELY THOUGHT THAT WAS A MISSPELLING
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Replying toDeleted Userheck, even the current aether port isnt considered playable
and that has basically all the content ready and just needs very so minor polishing and bug fixing - S
Replying toDeleted Userheck, even the current aether port isnt considered playable
r u talkin about the 1.19.3 forge port - D
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Replying toDeleted Useryour definition of "playable" is very bizzare and fucked
there are 10x more benefits to including an unfinished mod vs only downsides being"It might break something at some point" and "It does not have a lot of things to do"(edited) - D
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Replying tochorbneither does Eden Ring but people still have fun there!
hence a bit of my confusion about not updating PL - S
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Replying tosunsettedo you get why these issues are more pressing than your players losing quest progress in…
quest progress doesn't matter its items disappearing - S
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Replying tochorbquest progress doesn't matter its items disappearing
the dimension disappearing would presumably also be problematic. what's your plan for when someone just stops updating a mod and all the other mods in your pack update to 1.20 - C
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Replying tosunsettethe dimension disappearing would presumably also be problematic. what's your plan for…
1.20 is going to be a separate modpack - C03:08i explicity said there WOULD be translation
- C03:08if we update people lose those items forever lol
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Replying toDeleted Usereven if the choice of yall removing items was questionable i think yall handled it…
i still don’t think it was questionable it was strictly necessary - C
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Replying tosunsettei still don’t think it was questionable it was strictly necessary
i mean you couldve given the stuff a temporary name change tbh - C
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Replying toDeleted Usereven if the choice of yall removing items was questionable i think yall handled it…
what do we do with swets, we cant just rename them and call them different, then get called out for copying - D
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Replying toDeleted Userok name them
1) more things to do 2) nostalgia 3) people won't complain when aether portals dont work 4) tons of ppl would suggest it otherwise 5) the current (one update ago) mod's feature has value 6) it was not foreseeable that the mod included a feature which completely broke every single leaf texture for over a week during christmas alongside all of the other problems 7) the modpack was still in early stages when we added the mod. many mods were W.I.P but developing quickly. it's impossible to see a year into the future and know there would be no more progress03:10i can go on - D
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- S03:11it does not exist
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- C03:14in february 2022
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- D03:15just wrong
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Replying tosunsetteforget faults though like forget the past looking at right here right now it is over and…
but what about this tho - C
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Replying tosunsetteforget faults though like forget the past looking at right here right now it is over and…
this was never my point lol03:16i was never anti intellectual property - S
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Replying tosunsettewe have millions of downloads on curseforge would downloads of ur mod pack inflate that…
yes it would03:19modpacks count toward mod download count - S
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Replying toDeleted Useralso, doesnt matter if your modpack has 5m+ downloads, if you managed to do that with…
but also like, again, expect mod breaking changes on a WIP mod, common sense - C
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- S03:20Appreciate it
- C03:212 years
- S03:21haha i win! numbers
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Replying tosunsetteWell thanks. for getting everyone to download a shit mod we haven’t finished
Especially helped upset gilded games/aether devs because they viewed the high download count as piggybacking off their hard work - C
Replying tosunsetteWell thanks. for getting everyone to download a shit mod we haven’t finished
why are you getting angry at me for adding a mod you worked on to the modpack03:22I didn't even add it - S
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Replying tochorbI didn't even add it
I’m not angry i’m telling you i have nothing to be grateful for03:23The mod has nothing in it - C
- S03:24especially with the added context that the rwason our shit mod is so explosively popular was recklessness on the part of someone running a mod pack
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- C03:25than people who have complained about PL not having content(edited)03:25very few people actually complain about PL not having content03:25veryyyy few03:25they will ask if it has more but will not outright say "this mod blows"03:25stop saying "we have no responsibility!" and "we don't give a fuck about you!" when it has been repeatedly obvious that neither of those are true
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Replying tocr24I think the biggest reason people are dissapointed is because modpacks advertised PL as…
nobody said that - C
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- C03:28this is objectively true
- S03:28it’s an anecdote at best
- C03:29nether depths upgrade has 10 downloads when i first added it to a modpack. it has 2 million now03:29we added it to a single modpack and it was immediately added to 100 more03:29it is not our fault that people copy our changelogs03:29its not in our control03:29dont make it my fault or responsibility lol
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Replying tosunsetteBut it’s our fault when we make temporary changes and people lose their gravitite hoe
you are not allowed to act like this is not an issue03:30when it is already being treated as one by the devs03:30and it's being fixed - S
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Replying tochorbnot my problem nor does that concern me
that’s what i say when someone loses their gravitite hoe - CLPS was under the assumption PL would have more content at some point, and it didnt. we did not remove it because that would be unfair to everyone.03:31the mod is not hurting anyone and neither are we
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- C03:32i am happy with that and i said i was an hour ago
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Replying tochorbLPS was under the assumption PL would have more content at some point, and it didnt. we…
you wouldn't have this problem if you didn't add it in the first place - C
Replying toDeleted Useryou wouldn't have this problem if you didn't add it in the first place
Oh my god03:32i never added it03:32i was not in the team03:32i didn't know what luna pixel studios was when the mod was added - C
- Cvery odd parallel between "sorry for breaking every single modded leaf block. we will fix it immediately and complete remove incubus core"03:33and "we dont give a fuck about you and its your fault for caring about us"
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- C03:34every single thing it added is not
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Replying toDeleted User(whats the incubus core)
The mod JIJ'd by paradise lost that included tons of fully textured dev items, alongside a feature that made leaves christmas-y during christmas03:34including modded ones03:34making every modded leaf an invalid texture - C
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Replying tosunsetteWhy are you so upset about every single snag you hit when putting that many different…
No other mod has caused even half as many issues as this - S
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Replying tosunsetteissue 1 leaves looked bad for 1 day issue 2 we have to wait to update until one fucking…
leaves looked bad for a full week03:37across two modpacks with 100k-ish active players03:37that is undeniably an issue lol03:38i care about it because i was the one who had to answer every single person asking about it03:38i was helping people in this channel + our github + our 80k member discord server(edited) - C
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- S03:39i don’t have much to comment on beyond that
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- Dim not gonna yk, tell you how to do your job, just what i would do in this situation, propose a fix to the team where, you remove the PL and whateever the hell incubus core is, fix it, and wait till PL has a proper release with actual content, sure it will break peoples worlds but i think they will understand if you explain that it was sorta a mistake to add a heavily WIP mod to the modpack and that you will re-add it at a later date
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Replying toDeleted Userim not gonna yk, tell you how to do your job, just what i would do in this situation…
removing a mod because it doesn't have content achieves nothing03:40the net profit is less content03:40so its not really profit03:40lol03:40incubus core is JIJ'd by paradise lost - S
Replying tochorbremoving a mod because it doesn't have content achieves nothing
how about removing a mod because it has caused the most problems out of all the mods in your modpack - C
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Replying tosunsettehow about removing a mod because it has caused the most problems out of all the mods in…
removing the mod causes more issues03:41people make bases in the dimension03:41now i need to explain to 10 people daily why their base is gone - D
Replying tosunsettehow about removing a mod because it has caused the most problems out of all the mods in…
this was my point - S
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Replying tosunsettein garry’s mod you don’t have the guy running the collection on steam messaging you…
is "the guy" garry - S
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- Cevery PL issue has been fixed or will be fixed and no major issues are expected to happen in the future, except for the new content added03:45which is now being looked over ahead of time, apparently(edited)
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Replying tocr24to a lot of people it does
yeah, well, that still doesnt mean quantity is quality - C
Replying toDeleted Userquantity does not equal quality
Paradise Lost has low feature quantity but its features are high quality lol - D
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Replying toDeleted Userhaving little content does not mean that content is high quality
I never said that - D
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Replying tosunsetteparadise lost’s highest quality “””feature””” is skylands worldgen
oops actually! it’s my music! teehee
03:47probably the worldgen though - C
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Replying tochorbso how is anything low quality?
i would classify olvite as low effort from a design perspective since it’s essentially iron but yeah you’re kinda right03:48there’s really nothing in it is the big issue - C
- C03:48blue skies does, it even gates you from using overworld stuff
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Replying tochorbevery dimension mod has an item that is literally just iron lmao
i mean like, doesn’t make it not lazy(edited)03:49aether zanite is a great example of how to add spit shine to an iron material with its silly magic properties03:49more effective as it breaks - C03:49slightly questionable
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Replying tochorbif having an "iron but dimensional" is low effort enough to justify a mod's removal then…
nah it’s not that was just my one disagreement i said “otherwise yeah you’re right” - Canyways removing a dimension completely can break worlds completely unless specific steps are taken afterwards03:50which many people will not bother asking about or reading
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Replying tosunsettenah it’s not that was just my one disagreement i said “otherwise yeah you’re right”
a modpack with standards like that would have 10 mods03:50which i do acknowledge - S
- Ccons: dimension registry breaks. bases are deleted. items are deleted. people complain. modpack has less content. mod gets added back in the future and then people complain again03:52pros: other issues that are not nearly as severe as the ones mentioned above might happen at some point(?), less people will have to experience a mod that doesnt have a ton of content?
- Si will say, removing it would only really have gone over well if it had been done like back in the leaf texture phase of this whole ordeal03:53as it stands it’s like? almost fixed again?
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Replying tocr24honestly idk what the argument is about any more fellas
i don’t feel in a state of argument anymore - C
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Replying tochorbi said that the mod used to be an asset dump and i got dogpiled
i still really don’t get what that phrase means like like a bunch of unfinished features in the unfinished mod? - C03:56yo chorb do you have any cool feature suggestions
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Replying tosunsettei still really don’t get what that phrase means like like a bunch of unfinished features…
random items dumped into the mod for no reason03:56i know PL didnt directly add it but it was the only reason the incubus core items were present - S
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- S03:57what could the word core imply about its purpose
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- S03:58that’s what i’m trying to say
- C03:59well, a PL person
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- C04:00lol
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- C04:01but it was still pl dev time
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Replying tochorbit did work & it still does
i would say the leaf feature was not working as intended - C
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Replying tosunsettei would say the leaf feature was not working as intended
leaf feature was added recently - D
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Replying toDeleted Userpl dev mistake number 1: copying aether gave you the aether curse
mod development theme songmp3sliders_wrath.mp3Audio, 5.3 MB. Not stored in the archive. - D
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Replying toDeleted Userfelt like 2 separate songs were playing at the same time
oh thats just a polyrhythm thats intentional04:054:304:05it uses rhythm to build tension - C
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- C04:06like it doesnt feel integrated into the rest of the song
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Replying toDeleted Useryou could pull it off but this is not it, no mean intended
i do not understand what you mean, it's as simple as the polyrhythm really gets. its just a 4/4 breakbeat under some 3/4 thumping noises - C04:08from the rest of the song
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- D04:09again, jus sayin my opinion, dont take it too seriously since again, im not the one making the track, and i have no background over this
- Si could go on aabout this for a while but im really confident in the song already and most people seem to like it04:09so i think i will play tf2 instead
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- Sso the reason i thought this would work is because it opens with just the 3/4 and gets you into that mood and in the original aether, the slider music starts with this thumping and spends its entire runtime in 3/4 my idea was to get people into that frame of mind and them pull the rug out from under them by fading in the breakbeat and transitioning to a faster paced driving track that keeps you on your toes. the slider fight is all about really fast reactions, strafing and dodging, so i think the track works really well in context. i actually went back and played the original slider fight with the song playing to see how well it worked and tweaked a lot of things
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Replying tosunsetteso the reason i thought this would work is because it opens with just the 3/4 and gets…
within the game it would probably make sense - D
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- Shttps://youtu.be/FIJ-2L5lkAg this is the original music and i have a bunch of different melodies + chords that reference this song in my trackl :D
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Replying tosunsettemod development theme song
the opening melody to labyrinth's vengeance plays at 1:01 in this track - S
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Replying tochorbhttps://www.curseforge.com/minecraft/modpacks/better-mc-fabric…
Advertising as Minecraft 2 and not even having Starry Skies, smh - C
Replying toDafuqsAdvertising as Minecraft 2 and not even having Starry Skies, smh
wtf is starry skies - C04:49this guy doesn't know about starry skies!
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- C05:15all i did for like 6 years was server hop vanilla servers and play hypixel05:15it looks like someone spammed the //sphere worldedit command05:15i dunno it really just unsettles me. it makes me feel deeply afraid and nostalgic05:16i look at the mod page and i start to think about how time collapses upon itself, and how we are practically nothing in comparison to the ever-expanding universe
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