#paradise-lost Wednesday 23 November 2022
38 messages5 people
- SHey, just wanted to ask about this somewhere and decided here is the best place Do you guys allow people to make expansions of your mods? I'm only wondering about this because I was thinking of making an expansion to the Paradise Lost mod that adds more things to it.
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19:15If not, I completely understand and I'll respect your wishes - J
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Replying toJack PapelWe've tried to make creating addon mods as easy as possible with our APIs, and we very…
This is encouraging information... Lmao - JYup 😄 you should find it pretty easy to add your own moa variants and gravitite behavior20:29Let us know if any part of the process has hitches, and we'll try to iron them out
- S20:33idk if that's the right term 😭
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- S20:41I'll consider that tho
- JIn my test project I just put
in my build.gradlemodImplementation("curse.maven:paradise-lost-418680:4061042")20:44Which isn't ideal I suppose, but it does work - S
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- J20:50It might complain about some required dependencies like CustomPortalAPI but you can just add those as well
- S20:52this is a certified skill issue 😭 im sorry if im asking stupid questions
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Replying toDaedelusHello! Can anyone please give me an update on the status of this project? My last…
We're working on a patch that'll release
that fixes some bugs20:54Past that, the project is still in limbo - S
Replying toJack PapelHaha yeah that should be alright
thanks so much for helping me set the workspace up! - D
Replying toJack PapelWe're working on a patch that'll release :soo::ntm: that fixes some bugs
Thank you for the update. I believe I speak on behalf of the entire community when I say, that everyone still has high hopes and dreams for this project! This is exactly the kind of quality and content, this community (and especially the Fabric part) needs. - C
Replying toJack PapelWe're working on a patch that'll release :soo::ntm: that fixes some bugs
review my PR 🥹 - K
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- K21:39reviewing rn
