paradise-lost Tuesday 1 November 2022

117 messages10 people

  1. CloverSys

    pog
  2. CloverSys

    does create work?
  3. thetruetrident

    Hi, I came here to ask if there is a way to configure the portal frame block via datapacks (tags)?
  4. tecraf

    is there a way to delete and regenenerate the paradise lost dimension
  5. πŸŽƒRaymanSpooktatoesπŸŽƒ

    Replying toCloverSysnevermind. create has not been updated.

    It has been updated to 1.19 but it's on forge not fabric
  6. Deleted User

    How many worldgen changes do mojang want to do(edited)
  7. tecraf

    how do u fly on moas?
  8. Jack PapelTeam

    They glide
  9. Katie

    Is there any way to actually obtain meat in the Paradise dimension other than Moas? Or do I have to have Moas cannibalise to tame them? πŸ˜‚ πŸ˜‚
  10. Jack PapelTeam

    That's a great question
  11. Katie

    doesnt look like they want to eat Moa meat either πŸ˜‚
  12. Jack PapelTeam

    Hm well that seems like quite a bit of an oversight πŸ˜…
  13. Katie

    Bit strange to change the taming method when you have the old items in-game already but don't have the items you need to tame them with now πŸ˜‚
  14. Jack PapelTeam

    @Azzyypaaras moas do be carnivorous despite no prey existing πŸ˜‚
  15. Katie

    Oh! tell a lie
  16. Jack PapelTeam

    Ah good
  17. Katie

    I think I had to kill some 25 bunnies before getting meat πŸ˜‚ πŸ˜‚
  18. Jack PapelTeam

    Wow, we should probably adjust that loot table lol
  19. Katie

    I think I should try getting luckier
  20. Jack PapelTeam

    That doesn't sound right
  21. Katie

    they're also very small but thats more of a creative decision I guess
  22. Katie

    also occasionally getting these insane stutters, shaders don't seem to make a difference so I assume its not that causing it. I assume it has something to do with the gigantic leaf dense forest biome that's to my right. Seems every time a chunk of that generates it causes a huge hitch
    2022-11-01_13-10-07.mp4Video, 63.8 MB. Not stored in the archive.
    2022-11-01_13-12-06.mp4Video, 29.3 MB. Not stored in the archive.
  23. tecraf

    Replying toJack PapelThey glide

    I cant even move them
  24. Jack PapelTeam

    Oh, you need a saddle
  25. tecraf

    they have a saddle on and I have tamed them
  26. Jack PapelTeam

    Hm
  27. tecraf

    they just bug out and stay still
  28. Jack PapelTeam

    Well that's no good
  29. tecraf

    do they just not work in 1.19.2???
  30. Jack PapelTeam

    Oz, could you send logs?
  31. Jack PapelTeam

    Replying totecrafdo they just not work in 1.19.2???

    Could you also send logs?(edited)
  32. Katie

    just gonna try rerunning it and see if I can replicate the problem
  33. Jack PapelTeam

    Ok
  34. Katie

    I mean
  35. tecraf

    u also got a lot of that biome - huh edit: looks like what mine is like upon spawning in (exactly)(edited)
  36. Katie

    skylight has to run through thousands and thousands of layered transparent blocks
  37. Jack PapelTeam

    Mm that makes sense
  38. Katie

    think this biome needs a lot of adjustment, this kind of overlapping dense foliage either needs to be made non-transparent or reduced in density and scale
  39. tecraf

    Replying toKatiebut its also impossible to navigate

    about 10k blocks out mine finally showed signs of a different biome(edited)
  40. Katie

    yeah the biomes are still ludicrously huge
  41. tecraf

    when u do /locate biome - what’s the closest one to u? - just outa interest(edited)
  42. Jack PapelTeam

    Wow πŸ˜‚
  43. Katie

    it'll probably be the one I entered this one from
  44. tecraf

    like any other ones
  45. Jack PapelTeam

    We thought we fixed this, but it definitely looks like it's just 100x worse than before πŸ˜… Thanks for reporting
  46. Katie

    all the other biomes seem to generate reasonably normal
    • πŸ‘2
  47. tecraf

    Image shared by tecrafImage shared by tecrafImage shared by tecrafImage shared by tecraf
  48. CloverSys

    I got a giant biome glitch too upon creating the aether but I made a new world and it was totally fine. 2nd try is the charm
  49. CloverSys

    I think it's random
  50. Jack PapelTeam

    That's probably not the case
  51. CloverSys

    Ok
  52. Jack PapelTeam

    It's more that there's a certain probablility that that biome is going to be massive. Some worlds happen to have the massive one really close to spawn
  53. CloverSys

    Ok
  54. tecraf

    Replying toJack PapelIt's a bug - there shouldn't be massive biomes at all

    do u know if it will be fixed before the next big update - like in a β€˜sub-update’ just outa interest
  55. NoaaanTeam

    I think the next patches forward would be focused on squashing bugs
  56. cr24Team

    ^ this
  57. thetruetrident

    Image shared by thetruetrident
  58. tecraf

    Replying tothetruetridentI honestly really like the dense forests

    its ok - but they go on for Ages like thousands upon thousands of blocks
  59. tecraf

    Replying tothetruetridentI honestly really like the dense forests

    i think its fine for those who have an elytra but for those who don’t, in my opinion its hard to navigate
  60. AzzyypaarasTeam

    Yes, that is a known issue. Biome distribution is a bit wack right now