#paradise-lost Thursday 6 January 2022
83 messages5 people
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Replying toSarsathWhen can we expect Paradise Lost to be updated to 1.18?
To be a bit more detailed here, everything else is in a releasable condition besides worldgen...and some minor dependency complications that arose over the holidays. Most of our other points are still on track however and things should speed up once the aforemention points get resolved one way or another. - V
- J20:14Feed two tamed moas oranges and they should breed
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Replying toNaoko@CDAGaming Was the rook issue fixed in 1.17? I wanted to play the better minecraft pack…
It might have been though bare in mind this port is purely meant to be 1:1 with the latest 1.17 release23:25Afterwords, we'll supply further fixes to both branches before we move on to the 1.7.x updates (Which will be exclusive for 1.18+) - N
Replying toCDAGamingIt might have been though bare in mind this port is purely meant to be 1:1 with the…
I was looking for the config hoping to turn off the rookie entity but I guess you guys dont have one unless I missed it - A
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- C23:27More like 95%-ish
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Replying toNaokoI was looking for the config hoping to turn off the rookie entity but I guess you guys…
I dont think we have something like that, but we could add a gamerule for it in the 1.6 updates before we move on23:28Though at the moment, our priority is getting the port done without adding anything extra, to ensure a smooth transition. - N
Replying toCDAGamingI dont think we have something like that, but we could add a gamerule for it in the 1.6…
Should I disable the mod in better minecraft pack? Seems like a shame considering its one thing(edited) - A
Replying toNaokoShould I disable the mod in better minecraft pack? Seems like a shame considering its…
What version of the mod does better mc have? - N
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Replying toAzzyypaarasThe latest version is 1.6.3
If I update the mod I think it requires something else to be updated though. Hold on let me see (Might be fabric itself)(edited) - N
Replying toAzzyypaarasThe latest version is 1.6.3
Yeah requires 12.6 (breaking the other mods unfortunately)(edited) - A
- N23:35Id switch to 1.18 but I dont really like Terralith mod tbh
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Replying toAzzyypaarasMost notably biomes, which would probably make it impossible to go back to without…
pain23:39quite the predicament - C
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Replying toCDAGamingI mean you should be able to update to b1.6.3.2 once we deploy it to CF
I wanted to use Better Minecraft but I dont think updating would fix my issue - C23:44So indeed it would
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Replying toCDAGamingSo indeed it would
Updating the file requires 12.6 currently breaking other mods on a lower version - C
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- CIf you wish, you can manually replace the file by downloading the release @ https://github.com/devs-immortal/Paradise-Lost/releases/download/b1.6.3.2/paradise-lost-1.17.1-1.6.3.2.jar (If you wanna experience it now rather then wait on Curse) Simply remove
aether-1.17.1-1.6.1.jarfrom the instance's mods folder, download the new file from the link, and put it into the mods folder And yes, it is a 1.17.x update - N
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- N23:52theres no need to rush anything haha (Unless you're not busy)(edited)
- CTry this jarjarparadise-lost-1.17.1-1.6.3.2.jarJava archive, 42.1 MB. Not stored in the archive.23:54Modified the mod json to accept Loader 0.11.3 (As Loader 0.12.x was bumped for b1.6.1.1, but I'll make an exception once)
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Replying toCDAGamingModified the mod json to accept Loader 0.11.3 (As Loader 0.12.x was bumped for b1.6.1.1…
aight one sec23:55that one seems to work23:55well done 😉 - C
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Replying toCDAGamingGood to hear 😄 Going forward however, Loader 0.12.5 and above is recommended for it, so…
I appreciate it mate. So this is the latest currently for 1.17? - C
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Replying toCDAGamingb1.6.3.2 is the latest mod version, but the port of it to 1.18 is not complete just yet
Let me test this rook thing one sec - N
Replying toCDAGamingb1.6.3.2 is the latest mod version, but the port of it to 1.18 is not complete just yet
Seems to have fixed the issue thanks a lot