#paradise-lost Saturday 11 December 2021
191 messages4 people
- EOk 7 months later I am done with a massive rework of my aether idea documents (where I split into 3 the addon ideas for other mods like lost content in that. I thought I would post it again since its a lot more friendly to the original aether now and far more finished. feel free to take any ideas you like. Only will be posting the first 2 The aether mechanics rework and the aether Grand dungeons concept. Although they are mainly just more complicated versions of the bosses which are a lot more modern. https://docs.google.com/document/d/1-Va6EnmwBw590EvGP6xBUx8pPAl75jSkxt4YzBNNzIE/edit# https://docs.google.com/document/d/1Z7i2PGog2xQBdUqyy_2TIQss6wBxUboQgDIvayE1YfQ/edit# also I only now am posting them since I finished my dreaded highlighting rework to make it easier on the eyes.
Google Docs
Aether expansion IdeasAether Expansion Ideas 18/10/18 - ?? Rewrite 13/5/21 - ?? (WIP) Original document which I reworked: This document: (sister document grand dungeons so large decided to separate them) (Another document which I added content which would be for aether lost content.) (for new content and l...Google Docs
Aether Grand DungeonsMain document: This document: Other dimension doc I have been working on. (add comments to share your ideas and give me feedback) Open to new ideas.Will split into high and low priority / what I actually care about. OVERVIEW This is an idea doc for a more advanced/rework of the origi... - A
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- E04:04moved that to the addon document
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- RAlso had the idea of newer sentry types, some bounce out of the ground or ceiling and stop halfway before exploding, some stay in place and explode, some shoot out of a wall and explode, some are mini slider bosses that explode on death, and then 2 more that see and alert nearby sentries04:15Each sentry is awakened by a nearby sound similar to warden mechanics but isn't activated/triggered until enemy is in sight04:16Once I finish up the stairs part of maze generation as well as immersive portals integration for non Euclidean labyrinths, those are the next things I'll work on
- A04:17stimky
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- Emaybe there could also be a key you have to craft with zanite to ensure you atleast are somewhat prepared04:20I would like the dungeons to have new entrences rather than just cutouts
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Replying toRustyEy thoughts on a dimension for every dungeon type? I was thinking about having the…
Hm, we have thought of that, and it is planned for at least 2 things and... - R
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- A04:21Sadly for him I am not that good a leader

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- RHey azzy is there any chance you could send me a list of intended bronze dungeon features? Right now I have 8 levels of dungeon, each one larger than the last, and clearing a dungeon will level it up after a set amount of time. After level 8 is cleared there will be some way to choose the level it generates at, and higher levels have better loot and stronger enemies, sort of a replay mode to make grinding more rewarding
- E04:26feel free to take any mechanics from the bosses if you like. (I dont know how to code only make concepts)
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Replying toRustyHey azzy is there any chance you could send me a list of intended bronze dungeon…
Uh, we can talk about it in #unknown later - R04:26Sounds great
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Replying toEternalOneoh so the valkryqueen and sun spirit have been scraped
Yeah, progression got extended to 4 dungeons as well, +some secret postgame stuff - R
- E04:27what are the four dungeons? bronze and what else?
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- E04:28since I never stop thinking
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- E04:30fixed
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Replying toEternalOneI have 99th percentile comprehension so I think I'm fine (its a curse tbh)
I said that because you have about... none of the context necessary to understand this - E
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- Elets see if I can understand without context since I have been keeping up to date with server annocements and stuff04:32I havenet been stuck under a rock atleast
- ASlider's > you know this already, same place but a few centuries later, overgrown and decayed Citadel of Heretics > A fortress-city where the queen of hte vilebloods resides, as for what vilebloods are uh, tldr - half-dragon vampire things that may or may not be jewish Daybreak Ruins > A flat, ash-laden field filled with ruins and odd beacons with a sun looking thing in the middle, extinguish the beacons and a greater phoenix pops out to beat your shit in Tel Aurond > Holy city of the halflight church (something something valkyrie religion), the current queen-pope-god of the valkyries resides there(edited)
- E04:37also is there lore about the slider like is it still a mechine
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Replying toEternalOnealso is there lore about the slider like is it still a mechine
There is a lot of lore, and the slider is the most boring part of it :3 - R
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- E04:39it dosnt fit the first dungeon
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- E04:40oh wait dev lore I dont have accese to that
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- E04:41https://docs.google.com/document/d/1Uvp8IemqfttgYXYTHdOJWCXmngobMM98T1GdmAXRZb8/edit# well changing subjects allitle
Google Docs
(Eternal Void) Dimension Main Concept DocumentFirst I would like to ask everyone to please not judge the concept by its name (Just please remember to not judge a book by its cover.) (The same name does not mean the same concept.) Aether idea doc I have been working on as well. (secondary doc with very WIP stuff. As well as the outdated...04:41this is the document which Oz liked04:42my personal dimension concept04:42this is only about 2/3rds as the rest is in a second document but that stuff is very WIP - A
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- R04:56speedread 1000
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Replying toRustyidk where our main god comes into play, not sure if that was in a different channel first
If you are referring to Eir, that is in a document which I would rather you not read since it is pretty outdated by now04:58Thus: me needing to fill you in on that :3 - E
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- A04:59This is why I did not want you to do it tonight, my sleepy brain is not ready for this

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Replying toEternalOnehow would you rate my idea documents?
8.5/10: They are well organized but the color choices do not give me a hard on and that is unforgivable - E
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Replying toAzzyypaarasThis is why I did not want you to do it tonight, my sleepy brain is not ready for this…
For a bit of context on this, it is 11 rn and I got up early today - E05:01but what do you mean by hard on?
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Replying toEternalOneconsidering making the documents reverted in colored so black paper and white text
plz no05:04It is good, it really is05:04Disregard me being me - E
- RIdk if this belongs in this channel but it's probably related: the original thingbob I was working on was a modpack called Delve. Most of it is progression through tons of different dungeons and tech ages (TerraFirmaCraft baby) going through the overworld, nether, aether, and end. I've got many ideas going already and if something can be reflavored to fit this mod then I'll gladly share and bring some stuff here05:07I think I lost what I originally meant to say there but would a swet based dungeon be of any use? I was planning on using it as the aether intro dungeon in my pack because of that whole "A slime is the easiest thing to kill in a video game"
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- RI was thinking haha funny slime rave where swets shoot out of the ground to the beat of some sick dubstep05:09ye
- AThe highlands, for example, are a region, including everything from the shield biomes to wisteria woods and more, everything currently in the mod save for the continental plateau and autumnal tundra biomes are part of the highlands region05:10Something we have discussed and agreed upon is that each region will have one boss associated with it, not necessarily with a dungeon or anything, just a boss that is part of it
- R05:10ah
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- RIf it's desired, I will be working on it at some point either way and could always reflavor it to fit better here05:14I should hop off for the night and get to bed, but next up on my agenda is getting the maze generator to recognize where it should build stairs, spiral stairs, bridges, and secret rooms. Soonest I'll start on that is Tuesday, latest is probably Thursday. Gotta get this last bit of homework done before I take finals and finish the semester
- A05:14good night

