#paradise-lost Saturday 27 November 2021
394 messages22 people
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- J00:12Haha but yeah it'll probably be out within the hour
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- C00:31T h e t i m e h a s c o m e
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Replying tochuunkyzso what is new in the update
GitHub
Release Beta 1.6.0 · devs-immortal/The-AetherSwets: Swets have undergone a large overhaul, and are much more fluid - in more ways than one. White Swets can change color Swets now display their correct color Swets now vary in size Added #the_...00:32^^ Changelog at the link00:32Server just needs an update before I release the IP for it atm as well00:32But the client release is fully good now 😄 - F
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Replying toFwuffyPetsOwO~y'all kinda messed up the link in the changelog for the new soundtrack lol
Yup, fixed 😄00:36Caught that and one other formatting issue right afterwords, my bad 😄 - F00:37The game is now playable, I approve
- CServer atm is going down for maintenance to apply the final 1.6 jar, then provided thats good, Server IP will be released 😄00:43Aether 1.17.1 Server available at thebsgb.net:25577 Enjoy 😄
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26-Nov 16:45 PST (UTC-08): Jack Papel#8773 ●26-Nov 18:45 CST (UTC-06): leia#3040, 24Chrome#1098, Azzy (azazelthedemonlord#2563), CDAGaming#3162 ●26-Nov 19:45 EST (UTC-05): Manxy!~ 🐾 (MistakingManx#5555), sunsette#6429, Kyrptonaught#4239, nailuj29#4234 ●27-Nov 01:45 CET (UTC+01): kalucky0#9373, PrezesE#3529, Reoseah#7934 ●27-Nov 03:45 MSK (UTC+03): SweepSwap#2511 ●27-Nov 11:45 AEDT (UTC+11): Solly#0001 - N
- CI've also added an FAQ entry for floaty behavior in-game, which is caused by a client-side mod mismatch.00:47As due to fabric not having the safeguards to notify the user of this, this has been a common issue in the past with players going onto the ingame server
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- F00:54I am very confused
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- K01:00this is the newest version for 1.17.1
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- A01:04Uh oh, stunky detected
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Replying toJack PapelWe're not incompatible with better end anymore, I don't believe
We are """compatibe""" with them, gud made a fix but we did not test it outside of devel01:05hm - K
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Replying togudenauReally? That mixin?
gud, gud I swaer to fukc if we need to make a 1.6.1 - G
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- K01:07here's my entire log
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- J01:28What sideways portals do to a mf
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- F01:31oh fyi I figured out the blocks issue, that's a problem with Fabric servers so yay
- K01:32it's not a sodium issue
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- K01:33how would i do that?
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- G01:34I'm bad at big o.
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- G01:40Big O is weird.
- J01:40Ish
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- K01:46blur causes it
- Ghttps://www.curseforge.com/minecraft/mc-mods/blur This says it's an old mod.
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[19:46:53] [Worker-Main-8/WARN]: File minecraft:sounds/entity.hostile.hurt.ogg does not exist, cannot add it to event the_aether:entity.moa.hurt [19:46:53] [Worker-Main-8/WARN]: File minecraft:sounds/entity.hostile.ambient.ogg does not exist, cannot add it to event the_aether:entity.cockatrice.ambient [19:46:53] [Worker-Main-8/WARN]: File minecraft:sounds/entity.hostile.death.ogg does not exist, cannot add it to event the_aether:entity.cockatrice.death [19:46:53] [Worker-Main-8/WARN]: File minecraft:sounds/entity.hostile.hurt.ogg does not exist, cannot add it to event the_aether:entity.cockatrice.hurt [19:46:53] [Worker-Main-8/WARN]: File minecraft:sounds/entity.hostile.ambient.ogg does not exist, cannot add it to event the_aether:entity.moa.ambient [19:46:53] [Worker-Main-8/WARN]: File minecraft:sounds/entity.hostile.death.ogg does not exist, cannot add it to event the_aether:entity.moa.death01:48you might also want to look at this01:48this isn't preventing it from starting but it looks like a bug - J01:49It doesn't actually cause an issue but we'll take it out of the logs for next update
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GitHub
Satin/CoreShaderMixin.java at 1.17 · Ladysnake/SatinA Fabric library to help with shader usage. Contribute to Ladysnake/Satin development by creating an account on GitHub.01:49Yeap, they where jerks about how they did this.01:49Easy enough fix.01:51Okay, this is going to be a touch harder than I thought. - K
- GThis sounds like a problem on there side, but I will look into that after this other problem.02:04Okay so the one bug should be fixed, time to look into the other one.02:04Well "bug", that was a them issue.02:06https://github.com/CaffeineMC/sodium-fabric/blob/1.18.x/dev/src/main/java/me/jellysquid/mods/sodium/client/render/chunk/passes/BlockRenderPass.java#L5 Looks like the other crash is a known issue.
GitHub
sodium-fabric/BlockRenderPass.java at 1.18.x/dev · CaffeineMC/sodiu...A Fabric mod designed to improve frame rates and reduce micro-stutter - sodium-fabric/BlockRenderPass.java at 1.18.x/dev · CaffeineMC/sodium-fabric - K
- GFor the moment I should be able to disable the shaders, but in the long run that seems to be the case.02:07I will make a dirty fix for now.
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- K02:09could that be done with animated textures instead?
- G02:09It can be done with block colors, but it causes a lot of block updates.
- G02:19I will throw a jar in here once it is ready that you can try out.
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- A02:21The orange tree did not enjoy being murdered
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- J02:22Is that the same error other folks were getting? Also why would a class not found happen mid-game?
- GTry this out @kitrodjaraether-1.17.1-1.6.0.jarJava archive, 42.1 MB. Not stored in the archive.02:23That looks like a mixin oof.
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- G02:23It is trying to use client classes.
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- C02:25hence class not found
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at net.id.aether.client.rendering.particle.AetherParticles.<clinit>(AetherParticles.java:12)02:26Not a great sign - G
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- J02:33Well uh, the trees are Azzy's vision, so he can fix them :)(edited)
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Replying toJack PapelWell uh, the trees are Azzy's vision, so he can fix them :)
Uh well golly would you look at that I am too busy working on PF to do that02:33Oh golly gee welp - G
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- A02:38That is half the job of most of the team

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- A02:41nice
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Replying tokitrodi did have a server issue with 1.5 where, if a player went too fast in the aether, the…
do you know anything about this? - A02:56kind of hard to say anything wtihout logs or a crash repor
- K02:57but yeah, loading chunks at a fast rate would crash in the aether and only the aether
- C03:10Luckily, we should be able to push 1.6.1 soon enough
- N03:30I remember having more than just sunsette
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- A03:40And ludo bitched herself out of her team and then tried to make it sound as if she didn't
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- C05:23Mainly happens when loading chunks and fixes itself on a block update
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Replying toCooperWhere would someone such as myself find the server at?
Currently, #announcements has the ip, though the server is currently down as it is updating to 1.6.1 - J
Replying toAzzyypaarasAnd ludo bitched herself out of her team and then tried to make it sound as if she didn't
dont make me say it - J
Replying toCooperWhere would someone such as myself find the server at?
your mom's house (I am there right now) - L
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Replying toLarry Cable Guyliving in thy walls
I AM HOSTING IN YOUR WALLS I AM HOSTING IN YOUR WALLS I AM HOSTING IN YOUR WALLS I AM HOSTING IN YOUR WALLS I AM HOSTING IN YOUR WALLS I AM HOSTING IN YOUR WALLS I AM HOSTING IN YOUR WALLS I AM HOSTING IN YOUR WALLS I AM HOSTING IN YOUR WALLS I AM HOSTING IN YOUR WALLS I AM HOSTING IN YOUR WALLS I AM HOSTING IN YOUR WALLS I AM HOSTING IN YOUR WALLS I AM HOSTING IN YOUR WALLS I AM HOSTING IN YOUR WALLS- 💯1
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- A@role - actually no. @gudenau

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[00:24:21] [Server thread/INFO]: com.mojang.authlib.GameProfile@38162a33[id=a250dea2-a0ec-4aa4-bfa9-858a44466241,name=pietoday01,properties={},legacy=false] (local:E:6c060f46) lost connection: Invalid player data [00:24:21] [Server thread/WARN]: handleDisconnection() called twiceIt gave that in the log, if it helps08:25upon trying to load a world - G
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Replying togudenauI ran sodium with the Aether and it worked, now back to sleep in theory.
Ah yes, the good ol' "it works in my system" - D
- Xis there a particular reason why my log file is spammed with 'cum' when I go through the portal? is this a bug or some attempt at a puerile joke
- K10:43I’m gonna guess someone was testing something and forgor to remove it
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- K10:47I fixed it, expect a 1.6.2 sometime soon lol
- X10:481st time trying the mod, looks fantastic, and was cool to see that you don't die when falling off the edge 😂
- KGlad you’re enjoying it! Picked a good time to try it out with all the new goodies released in 1.610:501.6 was a big update in the making for a while with lots of changes and new features, so some bugs are to be expected. Feel free to let us know of any you come across
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- A18:25...we even have devel tools so that this should not happen
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Replying toXanthianIntrigued as to what exactly you were testing with that 😂
this singular piece of code since I always forget how you check what dimension a player is in
- X18:27nevermind
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Replying toAzzyypaarasthis singular piece of code since I always forget how you check what dimension a player…
dont we gave a dimensionMatches check for this elsewhere in the code - A
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- J19:49Do you have any other mods installed?
- K19:50another player on our server encountered a similar mega island
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Replying toKatieis this terrain gen intentional? this island doesnt have edges for some 1000 blocks lol
I'll be honest, I have never seen it generate like that19:58Would make an amazing large biomes mode though - K
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- C20:00But damn, I've seen larger then normal biomes, but hadn't seen such an island like this generate yet Odd, but intresting
- K20:02but yeah biomes often stretch way further than Id anticipate and sometimes the generation ends up making insane islands haha
- K20:05I think it was either a mod or datapack that broke it
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Replying toJack PapelThe water might just be the performance mods doing that
Most likely thing, I imagine something like sodium would not enjoy what hackery I did to get htat to work - K
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- A20:11>server eating orange trees
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- K20:13so its not a compatibility issue
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Replying toKatieis this terrain gen intentional? this island doesnt have edges for some 1000 blocks lol
Given that this is not the first time this worldgen quirk rears its head, I have the feeling it is going ot haunt us for a while - J
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- A20:17That mega island has a continental plateau biome in it, did it not?
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- K20:28also you may want to change the subtitles for mob noises that've been reused from vanilla (idk if that's an easy thing to do on fabric but ye)
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- A20:36So either a mixin is borked or some client code is getting called in the server, hm
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- J21:42Are mottled logs not supposed to make skyroot planks?
- A21:42piss moment
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- A21:42But uh, it do be looking like we forgot to add a recipe for that
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Replying toJack PapelThat's really strange. This was fixed ages ago
I reported that happening in 1.6 dev too though - J













