paradise-lost Saturday 24 July 2021

172 messages14 people

  1. Deleted User

    is there a forge version?
  2. SweepSwap

    no
  3. Jack PapelTeam

    Pins
  4. SweepSwap

    cda plans to port it solo once 1.17 comes out for forge
  5. Jack PapelTeam

    Or #unknown
  6. SweepSwap

    all development on 1.16.5 has been stopped atm
  7. Jack PapelTeam

    I wouldn't hold my breath, he's talked about it, but the team might object to a public release when the time comes
  8. CDAGamingTeam

    Replying toSweepSwapcda plans to port it solo once 1.17 comes out for forge

    Those plans are on hold until further notice.
  9. SweepSwap

    wait fuck
  10. CDAGamingTeam

    Yup
  11. SweepSwap

    are they working on mixingradle support?
  12. CDAGamingTeam

    The pr has already been submitted
  13. six

    @Azzyypaaras 'moas are carnivores' https://dontstarve.fandom.com/wiki/Leafy_Meat

    Don't Starve Wiki

    Leafy Meat
    Leafy Meat | Don't Starve Wiki | Fandom
  14. AzzyypaarasTeam

    :thonk:
  15. SollyTeam

    Aether reborn reborn when
  16. AzzyypaarasTeam

    Aether unborn
  17. cr24Team

    aether afterborn+
  18. AzzyypaarasTeam

    aether rebingus
  19. Archanum

    Aether Unbirthing Reborn(edited)
  20. AzzyypaarasTeam

    wait
  21. Archanum

    Well just Arch Linux users(edited)
  22. AzzyypaarasTeam

    but I am an arch linux user
  23. Archanum

    Then be mad because AUR now stands for Aether Unbirthing Reborn
  24. AzzyypaarasTeam

    :cbt:
  25. AzzyypaarasTeamPinned

    Image shared by Azzyypaaras
  26. Azzyypaaras pinned a message.

  27. ColdFlame53

    Aechor plants shoot poison barbs
  28. Monozari

    man I can't wait for 1.17.1 release
  29. SollyTeam

    Replying toArchanumThen be mad because AUR now stands for Aether Unbirthing Reborn

    As an aur maintainer, I am fine with that
  30. Jovian

    :monkaS:
  31. CDAGamingTeam

    Replying toMonozariman I can't wait for 1.17.1 release

    But 1.5.0 already supports 1.17.1 😄
  32. Monozari

    curseforge release
  33. Jack PapelTeam

    1.5.0 is on curseforge, yes
  34. Monozari

    yeah but it doesn't say it supports 1.17.1
  35. Jack PapelTeam

    You can still put the mod in the mods folder
  36. Monozari

    trutrutru
  37. CDAGamingTeam

    It shouldnt crash unless you spawn something that isnt implemented on purpose
  38. Kuro Yure

    are gloves implemented
  39. Jack PapelTeam

    The wiki is very much in progress at the moment
  40. CDAGamingTeam

    You can equip them, but they won't do anything yet until we establish what they should canonically do
  41. ColdFlame53

    They keep hands warm while using the freezer! Fuggin duh ya dumbies !
  42. CDAGamingTeam

    Lots of server updates in this next reboot
  43. AzzyypaarasTeam

    Replying toCDAGamingLots of server updates in this next reboot

    Do they include the new aerclouds? 👀
  44. CDAGamingTeam

    Latest commit, plus the commit im about to push shortly
  45. KyrptonaughtTeam

    I’m just getting settled into work, I think I can have beta 39 out in an hour? Beta 38 also has some accidental systouts left in there by mistake
  46. KyrptonaughtTeam

    Replying toCDAGamingA) frameBlock could use Block... in order to allow specifying multiple blocks that can…

    This has been the plan from the start, and a lot of things behind the scenes have been done with this in mind. I do plan to have this implemented before the 1.0.0 release
  47. CDAGamingTeam

    Ah alrighty, I can postpone the restart until then in that case 😄 Currently porting to the newer api, so I'm also likely to postpone to test the changes too!
  48. KyrptonaughtTeam

    Return dim by default is overworld, I suppose I could make that set it too just to make sure the user didn’t change it
  49. CDAGamingTeam

    Definitly would, at least to foolproof the implementation 😄(edited)
  50. KyrptonaughtTeam

    Flat portals also aren’t fully implemented yet. They do light properly most of the time, but the portal spawning on the other side is not implemented yet. I think it crashes actually trying to create the destination portal. If the user were to use “both”, what type of portal should spawn on the other side?
  51. CDAGamingTeam

    The type of portal that the user creates
  52. KyrptonaughtTeam

    Makes sense. I think I’ll keep your enum idea and also add a CUSTOM option. As the current system is designed to be extendable, nothing is hard coded. So a dev could theoretically implement their own logic for portal shaping.
  53. Archanum

    :yay:
  54. Archanum

    *at work (sad panda) will read later #bookmark
  55. CDAGamingTeam

    Replying toKuro Yurearmor?, seems intuitive to me

    Trinkets apply extra effects from armor, unique to the armor set
  56. AzzyypaarasTeam

    Amma say sometihng, and amma be very blunt about it
  57. Kuro Yure

    its a glove, what else can it do?
  58. CDAGamingTeam

    Though some of the effects used throughout the aether are no longer relevant, so that's where we need to re-investigate on what they should really do.
  59. AzzyypaarasTeam

    The player does not need more defense, and when it comes to set bonuses you are just making them require more material
  60. Jack PapelTeam

    It can grant effects to the wearer like in the original(edited)
  61. AzzyypaarasTeam

    Aka more grind and more tank encouragement
  62. Kuro Yure

    you can go the lazy way and just make them give minning/attack speed
  63. AzzyypaarasTeam

    Replying toKuro Yureyou can go the lazy way and just make them give minning/attack speed

    If we wanted to go the lazy way then this would still just be an Aether legacy port :tater:(edited)
  64. CDAGamingTeam

    ^^
  65. AzzyypaarasTeam

    Indeed
  66. CDAGamingTeam

    This is something that will meet or even surpass minecraft's modern standards 😄
  67. AzzyypaarasTeam

    Mind you, thinking is the key word because 4 is already a lot :tater:
  68. Kuro Yure

    imo unless yall do smth rly diferent with the combat, there is not much a glove can do
  69. AzzyypaarasTeam

    Well, that is a boring take
  70. CDAGamingTeam

    ^^ If everything was as it was in reality, this would be the eauivalent to a more boring sims simulator
  71. Kuro Yure

    thats what enchantments are for tho
  72. CDAGamingTeam

    Not every enchantment is protection
  73. Kuro Yure

    i didnt say it was
  74. CDAGamingTeam

    And just using preexisting data for everything is also a lazy approach
  75. Kuro Yure

    i was thinking like, extra punching power
  76. AzzyypaarasTeam

    Replying toKuro Yurealso like, where are all the crossbows?

    Hardcoded into vanilla :tater:
  77. Kuro Yure

    oh so we arent getting them ?
  78. AzzyypaarasTeam

    Oh, we will be
  79. CDAGamingTeam

    We'll just do things in a more extendable way xD
  80. AzzyypaarasTeam

    You will know when they are coming from my substantial amounts of bitching
  81. Kuro Yure

    im not generaly a fabric guy so i migth not be arround to see it, but hoping i get arround seeing them
  82. KyrptonaughtTeam

    @CDAGaming got dispenser buckets working. Need to get the skyroot bucket working now too. Seems you have a custom bucket implementation and not extending vanilla. Do you have a dispenser behavior set up for it? I can also get splash water potions working too quick
  83. CDAGamingTeam

    I'd probably ask @Azzyypaaras as I'm prepping for a Wow raid atm, and didn't originally make that bucket class 😄
  84. AzzyypaarasTeam

    Pretty sure @kalucky0 set that up
  85. Jack PapelTeam

    Just tested, we don't have dispenser behavior
  86. SollyTeam

    Replying toCDAGamingYou can equip them, but they won't do anything yet until we establish what they should…

    Gravitite gloves should levitate chests whenever you try to open them
  87. cr24Team

    lmao
  88. KyrptonaughtTeam

    Replying toJack PapelJust tested, we don't have dispenser behavior

    Thank you for testing!
  89. Jack PapelTeam

    👍 sounds good
  90. CDAGamingTeam

    @Jack Papel Ill give you responsibility to update the server tonight, as ill be in raid for a few hours. For tonight, just fapi and the aether need updates, though youll need to shutdown server first bc fapis update doesnt have the same filename.
  91. Jack PapelTeam

    Oh, I was about to head to bed 😄
  92. CDAGamingTeam

    Brrrrrr, who need sleep anyways xD
  93. Jack PapelTeam

    haha
  94. AzzyypaarasTeam

    wah
  95. Jack PapelTeam

    This
    @Jack Papel Ill give you responsibility to update the server tonight, as ill be in raid for a few hours. For tonight, just fapi and the aether need updates, though youll need to shutdown server first bc fapis update doesnt have the same filename.
  96. AzzyypaarasTeam

    aaah
  97. Jack PapelTeam

    Oh, really?
  98. CDAGamingTeam

    @Azzyypaaras Gib panel usernane
  99. AzzyypaarasTeam

    Replying toCDAGaming@Azzyypaaras Gib panel usernane

    Azazelthedemonlord
  100. CDAGamingTeam

    Added
  101. KyrptonaughtTeam

    Beta-39 is live!
  102. CDAGamingTeam

    Got it, Ill swap to that
  103. AzzyypaarasTeam

    got dammmn
  104. CDAGamingTeam

    Server will be up in a few minutes, provided the ci doesnt fail
  105. Kuro Yure

    just to get this out of my system, u guys considered aether exclusive enchantments, or like making aether stuff use a diferent system than enchanting
  106. KyrptonaughtTeam

    Would you like me to implement the changes in cpa?
  107. CDAGamingTeam

    Sure xD
  108. KyrptonaughtTeam

    Where should I register the dispenser behavior?
  109. Jack PapelTeam

    Replying toKuro Yurejust to get this out of my system, u guys considered aether exclusive enchantments, or…

    Yes. If you have any specific ideas, feel free to expand on them in #unknown 😄
  110. Kuro Yure

    nice
  111. CDAGamingTeam

    Servers up xD
  112. Jack PapelTeam

    Have a fun raid
  113. CDAGamingTeam

    Thanks xD Have fun with the new server features :)
  114. KyrptonaughtTeam

    Submitted my pr. Skyroot buckets now work in dispensers, and do light portals.
  115. Jack PapelTeam

    Thanks 😄