#paradise-lost Sunday 2 May 2021
78 messages12 people
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Replying toJack PapelThe latest release version should be relatively stable though
with this being said has the overworld and end generation been fixed yet? There used to be skyroot towers generating in wrong dimensions - J
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- XSo the Aether essentially adds just the dimension. No Mobs, No Structures, No Dungeons. Correct?04:31Its an empty sandbox pretty much.
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- C04:35since this is a hobby for all the developers of the project, I won't try to give an accurate ETA, but we plan on getting mobs in slowly but surely, and you can check some of them out in the dev branch as we add them, and with any small updates we may push04:35I would hope less than 6 months for FULL completion, but it's difficult to judge
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- A05:19Wait hol' up
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- A05:20hm
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Replying tocr24a good 80% of the textures are mine 🤨
I wonder what the qactual percentage is 🤔 - A
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- F17:59I was always upset they removed it in newer versions
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- FI know the mod is in work of progress, but I report a conflict with Custom Void mod by b3spectacled: https://www.curseforge.com/minecraft/mc-mods/custom-void
- S20:46wat makes them special in this mod
- K20:57But it should be somewhat equal to the ones from the original Aether
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- K20:58Minions have a very short lifespan
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- S21:05when the aether sends u to the overworld u can die from fall dmg right
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Replying tocr24Everything has to be re-coded, a port involves remaking everything
i wouldn't call it a port so much as a remake, everything is being rebuilt from the ground up, with changes made to it as well(edited) - C
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