#paradise-lost Tuesday 27 April 2021
100 messages7 people
- JSince the dense aercloud fluid is just to make creating vials easier, it shouldn't be able to be placed, right?15:57I ask because if it can't be placed in normal gameplay, two github issues I've submitted would not actually be issues(edited)
- C16:13the intent I think was to be placeable
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- S16:22sorry heres the right onetxtcrash-2021-04-27_18.22.25-client.txtText file, 11 KB. Not stored in the archive.
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OptiFine_1.16.5_HD_U_G7 - S
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- K16:28No idea
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Replying toSgtDornancouldve used the textures from the original as placeholders
Nope, we can't - S
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- C16:31they'll be in the next release
- S16:32jkjk
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- S16:33more than 60% of it is different
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- C16:39gravitite armor is obtainable but not implemented
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Replying toSgtDornan60% of these are changed lmao
Ah my single texture contribution isn't in this image :.( - S
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Since the dense aercloud fluid is just to make creating vials easier, it shouldn't be able to be placed, right? I ask because if it can't be placed in normal gameplay, two github issues I've submitted would not actually be issues
22:49I didn't really get a clear answer for this from anyone who knew - C
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- C23:10p sure you added it
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Replying toJack PapelSince the dense aercloud fluid is just to make coding vials easier, it shouldn't be able…
@Azzyypaaras I don't mean to interrupt you if you're busy, but could you answer this question - A
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