paradise-lost Sunday 29 November 2020

54 messages4 people

  1. Slendy29

    We should kick everyone who declared to help
  2. AzzyypaarasTeam

    :yeefuckinhaw:
    • :yeefuckinhaw:1
  3. Deleted User

    BAN HAMMER
  4. Deleted User

    @Flenarn You can contribute translations on the crowdin. See the url on the Readme
  5. Flenarn

    Yup, noticed it! Thus removing the question, going through the Swedish translation with a pal right now 🙂
  6. Deleted User

    Awesome, thank you so much for helping.
  7. Flenarn

    NP, just fun to see good ol Aether get ported up to something more playable than whatever old version its stuck on 😛
  8. AzzyypaarasTeam

    Not only is it getting to a more playable version, it is also getting greatly improved graphics
  9. Flenarn

    What little I've seen has looked great of the graphical upgrades! Tried my hand at some texture work, but hooo-boy, it ain't for me(edited)
  10. AzzyypaarasTeam

    dev art?
  11. Deleted User

    Also, translations are instant, once they are translated on crowdin, its updated in-game in 10-20 minutes due to our wizardry code 😅
  12. AzzyypaarasTeam

    :poglin:
  13. Flenarn

    Crowdin is great, used it for a few project before myself 😄
  14. Deleted User

    So restart your game to get latest translations
  15. AzzyypaarasTeam

    I have been thinking about making some pixel art tutorials to help people out with the dev art debacle for a while
  16. Flenarn

    Dev art tutorials i think could do a lot of good for the community tbh
  17. Deleted User

    I can do good concepts on paper, but paper => game is where it sucks
  18. AzzyypaarasTeam

    Ah, yeah
  19. Flenarn

    paper to game, no issue, as long as the assets are done for me 😅 environmental art, easy, drawing stick figures, paaaaain
  20. AzzyypaarasTeam

    This will be my way of giving back to the modding community that has given me so much over the years
  21. Deleted User

    scan with printer, resize to 16x16... Meh done
    • 🙏1
  22. AzzyypaarasTeam

    :3
  23. AzzyypaarasTeam

    Replying toFlenarnpaper to game, no issue, as long as the assets are done for me 😅 environmental art…

    :iritat:🗡️ you shall pay for your 200 color palletes
  24. Flenarn

    been here like 10m, doing some translations, now i get bills and shit?!
  25. Deleted User

    Lul
  26. AzzyypaarasTeam

    No, but you do get stabbed for your crimes against color theory :tater:
  27. Deleted User

    Haha, Mr. IUsePhotoshopForA16x16File
  28. Flenarn

    https://media.discordapp.net/attachments/610649265370431489/710835196907225158/unknown.png i mean, the textures for my obligatory, first mod tech mod, were quite shit, so the stabbing i deserve tbh
  29. Deleted User

    They actually look pretty decent
  30. AzzyypaarasTeam

    Replying toDeleted UserHaha, Mr. IUsePhotoshopForA16x16File

    You fool, I use the chad pixel art tool
    Image shared by Azzyypaaras
  31. Flenarn

    hey now, that aint photoshop
  32. Slendy29

    Only true chads use paint.net
  33. AzzyypaarasTeam

    :concern:
  34. AzzyypaarasTeam

    Replying toFlenarnhttps://media.discordapp.net/attachments/610649265370431489/710835196907225158/unknown.pn…

    Those are not ba actually, although don't think I don't see those ingots being recolors
  35. Flenarn

    you see nothing of my ingots
  36. Deleted User

    Ignoring the ingots, nice blocks
  37. AzzyypaarasTeam

    Tbf, recoloring vanilla ingots is kind of the way to go
  38. Flenarn

    😄 Me and my boys gone and done it, going over it for consistency now just(edited)
    Image shared by Flenarn
  39. Deleted User

    😮
  40. Flenarn

    Underbart tillochmed
  41. AzzyypaarasTeam

    That was fast
  42. Deleted User

    Sweds are fast af