paradise-lost Monday 23 November 2020

58 messages6 people

  1. Jay

    of course brazilian language would be done in a few weeks, there are brazilians everywhere, maybe even i am a brazilian too im actually brazilian lol
  2. Deleted User

    Yep :D It said 5.8hrs on crowdin
  3. CDAGamingTeam

    @IMS Was wondeing when someone would find that
  4. Deleted User

    Ayy! Optifabric works with aether now!
  5. CDAGamingTeam

    Hell i was even surprised some aerclouds bounce you too
  6. Deleted User

    Image shared by Deleted User
  7. CDAGamingTeam

    Didn't someone post shots with shaders before
  8. Deleted User

    Replying toCDAGamingAs it turned out, elytras mix suprisingly overpowered with aerclouds

    But! Just remember that the aether changes the entire progression of the game. Overworld -> Nether -> Aether -> End
  9. CDAGamingTeam

    Well, tbf, we won't outright say elytra's have an advantage either, as I didnt say anything specifically so others discover it on their own
  10. Deleted User

    Ok, maybe i was wrong about the aether working with optifabric
  11. DafuqsTeam

    very cool! That was fast. When did you start porting? Like 2 Weeks ago?
  12. Deleted User

    28 days ago
  13. CDAGamingTeam

    @Dafuqs Technically this port originally began with the archive project, founded a few months back. It was suspended on behalf of GG during 1.16.1s timeline, then laid dormant until I offered it up to @Deleted User to speed things along xD
  14. Deleted User

    Well
  15. DafuqsTeam

    GG?
  16. CDAGamingTeam

    Gilded Games
  17. Jay

    will we have angel mob?
  18. AzzyypaarasTeam

    perhaps
  19. Jay

    mayhaps
  20. CDAGamingTeam

    The original archive port I had done was done without permission to use the textures, and had to cease public activity. The remnants of the archives code (As the code was publishable), most of which has been rewritten, lies in the feature/merge-data branch though is only being used as reference since a lot of the code in there is dated.(edited)
  21. DafuqsTeam

    Nevertheless. Having that groundwork to stand on surely helps a ton 😁
  22. Deleted User

    Its saved our asses a few times
  23. CDAGamingTeam

    It definitly has xD
  24. DafuqsTeam

    And the awesome @Kyrptonaught. I'm currently using the CustomPortalAPI myself. Mixins are still a mystery to me.
    • 👍1
  25. CDAGamingTeam

    Though at this stage, most of the archive ports been reimplemented, so it isnt of much use anymore besides nostalgia. Currently, Im now referencing a combo of the archive port, the Aether Is gitea page, as well as Aether Is recoded port in progress also on gitea Also currently, the chunk generation for the aether is going to soon get a remaster to perform better
  26. Deleted User

    Some? heh, tree grid is worst:
    Image shared by Deleted User
  27. DafuqsTeam

    All that biome stuff that has changed..
  28. CDAGamingTeam

    Both the tree and the aercloud are suspected to be caused from the chunkgenerator issues too atm
  29. Deleted User

    From the ground, its not very visible, but from the sky its very visible
  30. CDAGamingTeam

    As in my strive over speed instead of quality for getting the archive port out months ago, several mishaps occured in the chunkgen which i found on closer look
  31. DafuqsTeam

    Prob. for the best. Debugging chunk gen stuff is a pita IMO.
  32. IMS

    Replying toDeleted UserOmfg 💦 this is legit r/earthporn https://i.imgur.com/9prIzNW.jpg

    I made a custom version of nostalgia shaders with aether waving leaves support if you want to try it