#mod-dev-talk Saturday 4 July 2026
10 messages2 people
- JI’m making an addon mod for Paradise Lost and I keep hitting startup fails when launching the game with your mod installed. Details: Fabric Loader: 0.19.3 Minecraft: 1.21.1 Paradise Lost version: 2.4.5-beta+1.21.1 Fabric API: 0.116.13+1.21.1 When launching the game, Fabric fails during mod remapping with the following error: “Mapping target name conflicts detected” “There were unfixable conflicts” Failed to remap mods The relevant log output shows a conflict involving: net/id/paradiselost/blocks/blockentity/TreeTapBlockEntity method getItems The error happens during startup before my addon logic runs, so this seems to be a compatibility issue between Fabric, Paradise Lost, and my development environment (yarn sources or loom). Is there another version of the mod I should use? I’d really appreciate any help or guidance on whether this is a known issue with this version of Paradise Lost for Fabric 0.19.3 / Minecraft 1.21.1, or whether there is a compatible build/version I should use instead. Thanks for your any help you may offer in advance!
- CI think I know what the issue is- can you try this version instead? if this work I will upload it to modrinth/curseforge but want to make sure it works for you https://mega.nz/file/m6AynKBK#kkHrs9K1Yy_mQcpdwOcUOAswDlOnQqojx8D9YuKmemM
- J
- C18:59idk why it does that, it never asks me for the key even pasting it into different browsers sorry about that
- J19:03That worked perfectly, thank you so much for your help!
- C