mod-dev-talk Thursday 11 November 2021

21 messages3 people

  1. Sruly

    Hi, I'm a CS student and I'd love to try and contribute. I poked around the GitHub and saw that the priority task right now is getting the mobs done. Is there a specific IDE you guys use that allows you to easily test out the mob you make and how it behaves, or do you have to build the whole mod every time and restart minecraft with the mod?(edited)
  2. kalucky0Team

    We use IntelliJ and you don't always have to restart the whole game
  3. Sruly

    awesome I use IntelliJ too
  4. AzzyypaarasTeam

    Replying toSrulyHi, I'm a CS student and I'd love to try and contribute. I poked around the GitHub and…

    Ah, in the case of mobs and such code heavy things you are likely to require building the mod to test changes
  5. Sruly

    I got that part figured out!
  6. AzzyypaarasTeam

    However, that should not be an issue, unless you have @kalucky0's computer it only takes 10-15 seconds to get in game
  7. kalucky0Team

    Replying toAzzyypaarasHowever, that should not be an issue, unless you have @kalucky0's computer it only takes…

    I've never seen Minecraft load that fast, let alone compile and run
  8. Sruly

    I've uniquely been learning Java in school but never looked at modding, so I have some vague idea as to how these things work, but I don't really know where to start as far as implementing one of the mobs on the to-do(edited)
  9. Sruly

    Replying toAzzyypaarasHere, https://fabricmc.net/wiki/doku.php

    this is incredible! ty for sharing, gonna read through the entity section
  10. kalucky0Team

    Replying tokalucky0I've never seen Minecraft load that fast, let alone compile and run

    But tbf you're using Linux. My OS compiles in 5 seconds on Windows and in 50 ms on Ubuntu
  11. Sruly

    is there a specific mob it would be best for me to work on?