mod-dev-talk Thursday 5 November 2020

533 messages5 people

  1. CDAGamingTeam

    My curiosity's gotten the better of me 😏
  2. AzzyypaarasTeam

    πŸ€”
  3. CDAGamingTeam

    Also I have a way to bypass the fabric api issue too
  4. AzzyypaarasTeam

    :concern:
  5. CDAGamingTeam

    Im working on it atm
  6. AzzyypaarasTeam

    Also, look at texture discussion, first armor redesign sketch is in there
  7. CDAGamingTeam

    It's also gonna take a bit due to me working on 1.6.4 stuff earlier and subsequently having to invalidate caches
  8. AzzyypaarasTeam

    Just don't look at the portal code
  9. CDAGamingTeam

    No, not about that
  10. AzzyypaarasTeam

    d o n o t q u e s t i o n i t
  11. CDAGamingTeam

    Also wait what is Cotton being used for
  12. AzzyypaarasTeam

    The cotton repo carries like 20 mods
  13. CDAGamingTeam

    And which do we use.
  14. AzzyypaarasTeam

    Modmenu and REI are used from it, which are not used as deps but for testing
  15. CDAGamingTeam

    Oh no, it comes from another https maven link thats in the gradle
  16. CDAGamingTeam

    Almost done, @Azzyypaaras your able to merge prs right?
  17. AzzyypaarasTeam

    I don't think so
  18. CDAGamingTeam

    :remapping 9 mods (TinyRemapper, intermediary -> named) Down from 42
  19. Deleted User

    I just woke up
  20. CDAGamingTeam

    kalucky's about to see me speedrun modding xD
  21. Deleted User

    Let me live
  22. CDAGamingTeam

    xD Lemme know when your ready to take in prs
  23. AzzyypaarasTeam

    plz just don't murder my portal code, I will do the floodfill part eventually
  24. CDAGamingTeam

    ServerTickEvents Fuck i missed one, Azzy can you highlight this on your end and send which part of the api it's from
  25. AzzyypaarasTeam

    I only understood half of what you said, particularly since it is 12:37 AM
  26. CDAGamingTeam

    No worries, i got it
  27. Deleted User

    Image shared by Deleted User
  28. CDAGamingTeam

    Oh there's more on the way xD
  29. Deleted User

    πŸŽ‰ Looks like you got your first thousand contributions!
  30. CDAGamingTeam

    > java.nio.file.FileSystemException: E:\CacheData\.gradle\caches\fabric-loom\20w45a-mapped-net.fabricmc.yarn-20w45a+build.1-v2\minecraft-20w45a-mapped-net.fabricmc.yarn-20w45a+build.1-v2.jar: The process cannot access the file because it is being used by another process -_-
  31. Deleted User

    It's taken from you repo from GitLab
  32. CDAGamingTeam

    No fabrics sources
  33. AzzyypaarasTeam

    'ight it begins
    Image shared by Azzyypaaras
  34. CDAGamingTeam

    I know i have mine lol, but i wont need it for a port
  35. AzzyypaarasTeam

    Lets see how fast I can speedrun this
  36. CDAGamingTeam

    Here we go boys
    Image shared by CDAGaming
  37. AzzyypaarasTeam

    https://www.youtube.com/watch?v=zNiSGrfhh30&t=500s engaging eπŸ…±οΈic gamer music
  38. CDAGamingTeam

    Done.
  39. CDAGamingTeam

    Alrighty, now it should be good
  40. Deleted User

    why tho, what does it do anyway
  41. CDAGamingTeam

    Nothing important, ie nothing that vanilla doesnt alrady cover now
  42. AzzyypaarasTeam

    wah
  43. Deleted User

    Won't Objects have an identity crisis?
    Image shared by Deleted User
  44. AzzyypaarasTeam

    :concern:
  45. Deleted User

    Configure your 2FA and add these freaking emojis(edited)
  46. AzzyypaarasTeam

    a
  47. Deleted User

    hyperlinks
  48. AzzyypaarasTeam

    Oh yeah before what forget
  49. Deleted User

    We could call it
  50. AzzyypaarasTeam

    I do have an actual idea
  51. Deleted User

    Approved
  52. AzzyypaarasTeam

    Aether (2/3?): Cloudsbluff
  53. Deleted User

    But it is not really a continuation
  54. AzzyypaarasTeam

    THat is why the 2/3 had a ?
  55. Deleted User

    didn't notice
  56. AzzyypaarasTeam

    Aether: Cloudsbluff still sounds good on its own, rolls of the tongue well
  57. Deleted User

    I need to eat my vegetables
  58. AzzyypaarasTeam

    consume eggplant
  59. Deleted User

    c o n s u m e
  60. AzzyypaarasTeam

    h e d e m a n d s v o r e
    Image shared by Azzyypaaras
  61. CDAGamingTeam

    Finished
  62. CDAGamingTeam

    Ok what i had to do is cursed
  63. AzzyypaarasTeam

    oh no
  64. Deleted User

    Cursed? Wait. I'm calling Phoenix SC
  65. CDAGamingTeam

    Image shared by CDAGaming
  66. Deleted User

    build a portal
  67. CDAGamingTeam

    Oh i wont be able to
  68. Deleted User

    oh 😦
  69. CDAGamingTeam

    resource-loader not working == no fabric api == some minor cut corners to make this work
  70. Deleted User

    But, there is nothing it the dimension
  71. CDAGamingTeam

    java.io.FileNotFoundException: the_aether:models/item/holystone_sword.json Needs these xD
  72. AzzyypaarasTeam

    CDA you are a fucking madman
  73. CDAGamingTeam

    That's determination for ya xD
  74. AzzyypaarasTeam

    πŸ‘οΈ
  75. CDAGamingTeam

    Bc you better believe this is gonna be a teaser xD
  76. AzzyypaarasTeam

    Just connect to the ftp
  77. CDAGamingTeam

    How_
  78. AzzyypaarasTeam

    Oh wait shit
  79. CDAGamingTeam

    DM iinstruction manual.pdf
  80. AzzyypaarasTeam

    :tater:
  81. Deleted User

    #unknown
  82. CDAGamingTeam

    The only way the portal logic can work atm, is if azzy converts it to java
  83. AzzyypaarasTeam

    Even if I did that it is only like, a third of the way done
  84. CDAGamingTeam

    Also @Deleted User i only see the textures
  85. Deleted User

    Oh, models are already on git
  86. CDAGamingTeam

    Wait, im dumb, ok hold on
  87. AzzyypaarasTeam

    πŸ€”
    Image shared by Azzyypaaras
  88. CDAGamingTeam

    I think this is why
    Image shared by CDAGaming
  89. AzzyypaarasTeam

    @CDAGaming @Deleted User @cr24 https://aether.kalucky0.dev/books/biomes/page/marble-gardens IT FUCKING LIVES
  90. CDAGamingTeam

    It's legit working but the models/textures arent recognizing
  91. AzzyypaarasTeam

    Now read it, or I will gravitite your taters
  92. CDAGamingTeam

    Let's swap for a second in this case Azzy Can you try and find why it isnt recognizing textures/models while i read into that?
  93. AzzyypaarasTeam

    It is also 2 am here so I probably won't be of much help, but I can certainly try
  94. Deleted User

    Pro tip: you can change books to b and page to p to make the url shorter
  95. AzzyypaarasTeam

    huh
  96. CDAGamingTeam

    Yea, thats fair
  97. AzzyypaarasTeam

    'ight sorry but I need to crash, I will read feedback and try to help tomorrow
  98. CDAGamingTeam

    Noi, my 1.17 hopes
  99. Deleted User

    :bed:
  100. CDAGamingTeam

    kalucky, ples dont leave meh too
  101. AzzyypaarasTeam

    Night ya'll
  102. World TimeBot

    ● 05-Nov 02:28 CST (UTC-0600): Azzy (azazelthedemonlord#2563) ● 05-Nov 08:28 GMT (UTC+0000): _69420_ (green alien man#4684) ● 05-Nov 09:28 CET (UTC+0100): Prezes#4291, PrezesE#3529, AjΓΈx#6975, kalucky0 (mariuszk312#9850), rakso260#4777 ● 05-Nov 19:28 AEDT (UTC+1100): Thicc Jim (Flat Jim#9471)
  103. Deleted User

    Add your time @CDAGaming
  104. CDAGamingTeam

    Same as Azzy
  105. Deleted User

    Hmm, you should go to sleep
  106. CDAGamingTeam

    Maybe, but mmm i wanna get this done though xD
  107. Deleted User

    /summon @CDAGaming
  108. AzzyypaarasTeam

    πŸ‘€
  109. CDAGamingTeam

    xD Whats up?
  110. AzzyypaarasTeam

    The Aether will be real in five seconds
  111. CDAGamingTeam

    5
  112. AzzyypaarasTeam

    Oh god oh fuck help a valkyrie is coming for my ass
  113. CDAGamingTeam

    hehe
  114. AzzyypaarasTeam

    yay
  115. CDAGamingTeam

    Just gotta wait for them to deploy it
  116. AzzyypaarasTeam

    Say, did you read the name idea thing? I am vibing with Aether: Cloudsbluff
  117. CDAGamingTeam

    Read it a bit, seemed ok
  118. AzzyypaarasTeam

    yikes
  119. CDAGamingTeam

    You won't believe this, but ive never had coffee xD
  120. AzzyypaarasTeam

    No coffee and no breakfast yet? That's hardcore
  121. Deleted User

    @CDAGaming @Deleted User had some problems compiling the project. Could you look into it?
  122. CDAGamingTeam

    Well I woke up legit 10 minutes ago, and my class was gonna start in 10 minutes xD
  123. AzzyypaarasTeam

    Ooh, did we get another coder?
  124. Deleted User

    No, want to compile it
  125. AzzyypaarasTeam

    Ah
  126. CDAGamingTeam

    Also for the API, I can also manually compile https://github.com/FabricMC/fabric/commit/151ba21b211ef892be382c97d71ab38a494fdd09 since thats what i need But eh, I'll see if they deploy it today but if not this is plan b to get 1.17 today(edited)

    GitHub

    Resource loader for 20w45a. (#1) Β· FabricMC/fabric@151ba21
    * Resource loader for 20w45a. * You have seen nothing.
  127. Deleted User

    Invalid signature on jar - your using a maven/gradle package thats signed and needs the package using it to be signed too
  128. CDAGamingTeam

    I havent seen this error before with gradle, so if invalidating caches or just removing your cache to let gradle regen dependendencies both fail, im not too sure
  129. Deleted User

    @Azzyypaaras you are closer to west or east coast?
  130. AzzyypaarasTeam

    I am in the yeehaw coast
  131. Deleted User

    I need to know which server to choose
  132. AzzyypaarasTeam

    Given my position, both would be abouth the same
  133. Deleted User

    How fast we are talking about?
  134. AzzyypaarasTeam

    Image shared by Azzyypaaras
  135. AzzyypaarasTeam

    Yay
  136. CDAGamingTeam

    hehehe
  137. AzzyypaarasTeam

    Quark did it so it is possible, but
  138. CDAGamingTeam

    Yea, it's possible, but ive only ever done rainbow
  139. AzzyypaarasTeam

    Rainbow sounds like it would be harder than a single, constant color
  140. CDAGamingTeam

    Eh, rainbows just a texture thats animated
  141. AzzyypaarasTeam

    mmm
  142. Deleted User

    Done
    Image shared by Deleted User
  143. AzzyypaarasTeam

    Mind dabbling into it to see if it is plausible? The idea of custom glints for certain items seems pretty promising imo
  144. CDAGamingTeam

    Atm I'm backporting some of the fapi changes i made to the aether repo into the master branch and looking at optimizing a bit
  145. AzzyypaarasTeam

    :iritat:
  146. CDAGamingTeam

    Well put priority on that for today then xD
  147. AzzyypaarasTeam

    Which, fun fact, my code would allow for stuff like circular aether portals, or really any closed shape you can think of
  148. CDAGamingTeam

    Circle does not compute in block game. aether.exe has stopped responding
  149. Deleted User

    Spherical
  150. AzzyypaarasTeam

    h y p e r s p h e r e p o r t a l
  151. CDAGamingTeam

    Can you make a portal flat on the ground though?
  152. Deleted User

    It was possible with my code
  153. AzzyypaarasTeam

    I mean, the code could be adapted for that, but there is no flat portal block :tater:
  154. Deleted User

    ^
  155. CDAGamingTeam

    We could likely make one
  156. Deleted User

    Fallen portal
  157. CDAGamingTeam

    xD
  158. AzzyypaarasTeam

    But should we? jumping down to go up to the aether seems kinda cursed ngl πŸ€”
  159. Deleted User

    What for
  160. AzzyypaarasTeam

    To look coolr :3
  161. CDAGamingTeam

    ^^
  162. Deleted User

    uhm ok
  163. AzzyypaarasTeam

    I am sorry my children, you are not getting updated today
    Image shared by Azzyypaaras
  164. CDAGamingTeam

    Wait @Azzyypaaras
  165. AzzyypaarasTeam

    Maybe because there is no reason why you should be checking every click with every item when the only item that can activate the portal is the water bucket
  166. CDAGamingTeam

    oh shit yeah now i see
  167. Deleted User

    @Azzyypaaras is clever
  168. AzzyypaarasTeam

    This should be the other way around :3
  169. Deleted User

    Why tho
  170. AzzyypaarasTeam

    Generally I am the lazy one
  171. Deleted User

    Not really related to aether, but do you think emerald armor is a good starting point to make a mod? Villagers are attracted/hypnotised to you if you wear the armor(edited)
  172. AzzyypaarasTeam

    Yeah, seems like a good blend of ease and difficulty
  173. Deleted User

    Not really related to aether
    #great-lounge
  174. AzzyypaarasTeam

    IT LIVES!
    Image shared by Azzyypaaras
  175. Deleted User

    make so there is minimum size of the portal
  176. AzzyypaarasTeam

    There is
  177. Deleted User

    it should be 2x3
  178. AzzyypaarasTeam

    But what if people want to have bite sized portals you need to crawl through? This is outrage!
  179. Deleted User

    but
  180. AzzyypaarasTeam

    I am sorry to tell you this
  181. Deleted User

    That is very American of you
  182. AzzyypaarasTeam

    but vanilla is fucking dead
    Image shared by Azzyypaaras
  183. Deleted User

    floor portals?
  184. AzzyypaarasTeam

    People can always make vanilla style portals if they want, but more variety is always good :tater:
  185. Deleted User

    its probably possible if you check the x
  186. AzzyypaarasTeam

    The code is currently very much set up around vertical portals
  187. Deleted User

    Ah F(edited)
  188. AzzyypaarasTeam

    I could set it up for horizontal portals, and it would probably be better code(edited)
  189. Deleted User

    btw what is the maximum size
  190. AzzyypaarasTeam

    3 2
  191. Deleted User

    wait
  192. CDAGamingTeam

    95% done converting the mixin Azzy xD
  193. Deleted User

    4 chunks wide?
  194. AzzyypaarasTeam

    Ah, thats cute
  195. Deleted User

    Flood whole world with portals
  196. CDAGamingTeam

    Now you will need to convert a recursive function :tater:
    Surprisingly easier then youd expect on my end xD
  197. AzzyypaarasTeam

    Your code will probably break because I am about to change findFrame
  198. Deleted User

    Up to a 99% certainty
    lim certainty->∞
  199. CDAGamingTeam

    I only mean 99% in which i know it's 1:1, but needs verifying is all
  200. Deleted User

    Just need textures now
    Image shared by Deleted User
  201. AzzyypaarasTeam

    Dev art time
  202. Deleted User

    😒 i suck
  203. AzzyypaarasTeam

    @CDAGaming
    private fun findFrame(startPos: BlockPos, NS: Boolean = true, world: World): Pair<Triple<IntRange, IntRange, IntRange>, Boolean>
    πŸ¦€
  204. Deleted User

    Let's make Minecraft mods in PHP
  205. CDAGamingTeam

    Triple == Tuple
  206. AzzyypaarasTeam

    Listen, I am a simple man
  207. Deleted User

    xd
  208. AzzyypaarasTeam

    πŸ‘οΈ
  209. CDAGamingTeam

    @Deleted User Merge the pr, as i got a bigger one coming later today πŸ˜‰
  210. CDAGamingTeam

    Whos ready for our favorite game: How much will vscode complain about this xD
  211. Deleted User

    it removed my message
  212. CDAGamingTeam

    26 errors Not that much
  213. Deleted User

    CDA yesterday:
    Remember to maintain these, and add the modular bits as needed. Do not use the full api if we don't need to!
    CDA today:
    Remember to maintain these, and add the modular bits as needed.
  214. CDAGamingTeam

    Yea, that's mostly due to Mojang not doing certain stuff in 1.16
  215. Deleted User

    I'm getting fatter and fatter every day. With that pace I will became black hole by 2030
  216. CDAGamingTeam

    40 errors Wave two baby xD
  217. Deleted User

    Using VSCode for anything than quick editing is weird for me(edited)
  218. Deleted User

    I use vscode for javascript/python, but visual studio for c# c++ etc. and intelliJ for well java shit
  219. AzzyypaarasTeam

    So far I only use java and kotlin so intellij gang
  220. Deleted User

    nodejs too for vscode
  221. AzzyypaarasTeam

    I am also starting in rust... still intellij gang
  222. Deleted User

    WebStorm makes no sense to me
  223. AzzyypaarasTeam

    Yes
  224. Deleted User

    Me who has unlimited access to their products: 😎(edited)
  225. CDAGamingTeam

    Bros it built xD
  226. Deleted User

    well... good
  227. AzzyypaarasTeam

    while (testPos.y <= world.height)
  228. CDAGamingTeam

    Maybe
  229. Deleted User

    Image shared by Deleted User
  230. CDAGamingTeam

    Holt shit fucks
    Image shared by CDAGaming
  231. Deleted User

    πŸ‘€ is that 1.16?
  232. CDAGamingTeam

    It's W O R K I N G
  233. CDAGamingTeam

    Nah nah youll still need to do the world
  234. Deleted User

    Then do some madman magic(edited)
  235. AzzyypaarasTeam

    CDA what the fuck are you doing
  236. CDAGamingTeam

    Im gonna fucking puke xD
    Image shared by CDAGaming
  237. Deleted User

    πŸ‘€
  238. CDAGamingTeam

    @Azzyypaaras Ported the original archive project to 1.16.4
  239. AzzyypaarasTeam

    ew, old, inferior textures
  240. Deleted User

    I'mma cry in the corner
  241. AzzyypaarasTeam

    o h
  242. CDAGamingTeam

    Every. single. mechanic
  243. AzzyypaarasTeam

    HOLY SHIT
  244. CDAGamingTeam

    Thats why i provided yall the Archive project
  245. cr24Team

    woah
  246. Deleted User

    POST THIS IN FABRIC DISCORD
  247. AzzyypaarasTeam

    @Deleted User EVERYTHING WE DID WAS FOR NOTHING, HALLELUYA
  248. CDAGamingTeam

    To speed everything up majorly
  249. AzzyypaarasTeam

    So, in that case
  250. CDAGamingTeam

    Atm, this is what remains: - Portal logic - Dimension data - Biome Data - Cleanup
  251. Deleted User

    This is why we call @CDAGaming a @role
  252. AzzyypaarasTeam

    This has like, a 1% chance of working first try
  253. CDAGamingTeam

    Atm, I'm looking at stuff that isnt working to get the quickest workable product Once that's done, kalucky can see the push, and work on getting it cleaned and optimized(edited)
  254. Deleted User

    Go check your email CDA
  255. CDAGamingTeam

    Already did
  256. AzzyypaarasTeam

    By fuck
  257. CDAGamingTeam

    Adding entities to that list, their attribute data is metrically popped somehow
  258. AzzyypaarasTeam

    oh no
  259. CDAGamingTeam

    I'm likely gonna do a new branch for the actual repo so master remains untouched for the time being
  260. Deleted User

    πŸ”₯ πŸš’
  261. CDAGamingTeam

    Or kalucky can if he beats me to it
  262. Deleted User

    oh finally
  263. CDAGamingTeam

    As you got access to the Archive repo kalucky xD
  264. Deleted User

    what the fuck
    beats me to it
    means
  265. CDAGamingTeam

    Does it before me
  266. Deleted User

    Image shared by Deleted User
  267. AzzyypaarasTeam

    oof
  268. Deleted User

    Image shared by Deleted User
  269. AzzyypaarasTeam

    πŸ¦€ everything is fucking broke πŸ¦€
  270. CDAGamingTeam

    xD big boom
  271. AzzyypaarasTeam

    There, it is alive now
  272. CDAGamingTeam

    With?
  273. AzzyypaarasTeam

    Auth
  274. Deleted User

    Its normal, you can't login with mojang if you're testing via intelliJ launch
  275. AzzyypaarasTeam

    I mean that is good to know but it really doesn't solve the issue
  276. Deleted User

    Spanish i mean not swedish
  277. CDAGamingTeam

    Yeah normally an auth error alone wont crash you out xD
  278. AzzyypaarasTeam

    java.lang.IllegalStateException: No renderer registered for aether_legacy:aechor_plant
  279. Deleted User

    What is there todo?
  280. CDAGamingTeam

    What is there todo?
    @Deleted User Both that, and with the archive, fixing the 20% of that that's either broken or ridiculously outdated now xD
  281. Deleted User

    I wont be able to help if i can't get bloody fabric to run on 1.17 snapshot ;/
  282. CDAGamingTeam

    Oh I wouldn't put Aether on 1.17 right now :/