#great-lounge Saturday 9 October 2021
67 messages4 people
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- S04:58they never get it lol
- A05:09If I hear one more person say that "DE is balanced because it is an endgame mod" or "default balance does not matter if you have configs" or "balance is moot since mc is a sandbox game" or "stuff must conform completely to vanilla's arstyle which consists of X, Y, and Z" I will commit legally questionable actions.05:09That last one is less design related but it does make me seethe as @cr24 can confirm
- SIt’s interesting because the culture of mod packs for MC is so weird to me. Damn near impossible to design an experience that makes wide sweeping changes to the game that doesn’t delete a huge chunk of your potential audience in the process through incompatibility and other such shenanigans05:24Mod packs makes sense for creative but not so much for survival that’s kind of uhhh a video game
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- S05:25Like let’s say for example you made a mod that changed ore distribution or something. What does that do to the gameplay of a mod that adds more ores05:25Or overhauled the potion system05:26What happens to mods that include new potions for the vanilla system05:26Creating a mod with the expectation of it fitting into a mod pack is alien to me, coming from other modding communities
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Replying tosunsetteCreating a mod with the expectation of it fitting into a mod pack is alien to me, coming…
I can imagine, especially coming from smash modding(edited)05:27As far as my knowledge goes, smash modding is a "pick one" kind of deal05:28A lot of the reason of why mc modding is modpack-centric, or perhaps more accurately, why it can even be that way to begin with has to do a lot with the nature of mods. - S
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- AWhich is... kind of odd, fabric in particular should logically make incompatibilities less common given how decentralized it is05:30But still, you can generally take any number of mods, drop them together, and they will work just fine, the main issue with this is not things working together but a question of balance, which is where modpacks kick in05:31Mods work together, but balancing so that they are also well integrated is a task that, while varying in difficulty, does very consistently require great experience and a good bit of patience, it is something only certain people enjoy doing, creating the whole modpack creator dynamic.05:32It is in that manner a sort of a three-tiered community. Whereas most modding communities just have modders and players, here you have this sort of middleman that arranges things together
- Sthe power creep thing in Minecraft modding is genuinely crazy to me I’ve never seen anything like it where you can say “here is a mod that adds a drill” and someone will go “why would I use this when I could use the turbo anal blaster 9000 and craft it for 3 dirt blocks” and then you have to buff the shit out of your drill to get people to use it in packs
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Replying toAzzyypaarasIt is in that manner a sort of a three-tiered community. Whereas most modding…
Yeah modpacks in other games are almost always made by modders themselves because sticking a bunch of mods together can be fucking difficult - A
Replying tosunsetteWhat happens to mods that include new potions for the vanilla system
Something I feel the need to note here is that the answer is... does it matter? Most mc mods are additive rather than transformative, they choose to add unto the game rather than change it directly. For the cases where a mod does change something important, it is generally on the dev to assure compat though data driving things has become rather common place, making this much easier and smoother - SPersonally I’d love to transform Minecraft I think it isn’t very good 👽 but that’s probably not a common opinion05:35The question I guess I was initially positing was, does the prevalence of modpacks discourage people from making transformative works?
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Replying tosunsettethe power creep thing in Minecraft modding is genuinely crazy to me I’ve never seen…
I am not sure how well versed you are in the annals of modding history, but I will note that that state was not reached overnight, the power creep crisis that we are kind of getting out of was not the result of someone going "oh shit new mod, time to double the strength of all my machines so that people keep using mine" rather, it was just the result of years of innovation, trial and error, and cycling mod devs that slowly raised the stakes05:36This came to a peak around the 1.7 era where things just kind of... burst05:36Things escalated slowly - very slowly, then a threshold was hit and it blew up - S
- AThis burst of power creep engulfed 1.12, and now in 1.16 forge there seems to be a sort of unspoken battle, a war between the mod devs that want to keep the status quo and the ones that want to undo the power creep05:38Fabric is mostly free of that, as most of our mod devs are players that recently became mod devs, these are people jaded by the power creep, made men by the power creep, people who fear the power creep. What few mod devs did come over are not keen on making things op05:39So, no problems here so far
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Replying tosunsettethis stuff is like expansive lore wtf
Well, mc has existed for what... 12, 13 years now if you count the pre-release versions? modding has been going on for most of that time - S
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- S05:40elytras and enchanted diamond armor are kinda crazy ignore that mojang added better armor somehow lol
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Replying tosunsetteThe question I guess I was initially positing was, does the prevalence of modpacks…
Just to not let this be lost to the discussion, what exactly do you mean by transformative works here? - S
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Replying tosunsetteits fun to watch devs of mods try to explain game design to people
the funniest thing is of all the people I've ever witnessed, for some reason modded mc players all think they're experts on game design - S
- SSmash community is interesting because they literally don’t think game design exists and only ever talk about “balance”
- A18:38This is a pretty good reminder that modders, however mighty they may seem with their works, are still people and are liable to have shit takes
- C21:30Is this power mods ?


