Status Update for 1.17: As of right now, most of the models and entity spawning has been…
Posted by CDAGaming
- CStatus Update for 1.17: As of right now, most of the models and entity spawning has been ported over to 1.17, and is on-par with 1.16.5s port. This means the only remaining elements for the 1.17 release is primarily resolving stubbed code (This also includes the graphical adjustments such as multiple cloud layers and ensuring there's no holes in the new systems). As another update, while @kalucky0 is busy putting together an official server to play around with, I have opened up a temporary server in order to test how the newer logic works in a larger scale. If you wish to join this server, ping me with your MC username, and I will add you to the whitelist, with the IP being noats.mcserver.us This server is just a normal fabric server running the Aether with 10GBs of memory, and is whitelisted to prevent situations of mass chaos and to have a more controlled pipeline to test with. There are no other requirements besides which mc user you want whitelisted (Besides don't lag the server or interfering with other user's testing, as that's what this temp server is meant for). This server is only going to be active for this month, unless delays occur that warrant it's continuation. Note: The Aether requires https://github.com/emilyalexandra/trinkets/releases/tag/3.0.0 and FabricAPI for the 1.17 port at this time. Builds for the 1.17 port are also auto-generated at https://github.com/devs-immortal/The-Aether/actions?query=branch%3A1.17 (Requires a github account to access actions) (Please ensure your always using the latest 1.17 build, unless otherwise stated) Enjoy, and stay tuned for more updates 😄(edited)