Paradise Lost Beta 2.4.0
Posted by cr24
- C@role
Paradise Lost Beta 2.4.0
Beta 2.4.0 is here, available for 1.21.1 Sorry for the long wait but we hope you enjoy the new content... 254 daily moas later! NOTE: This update fixes issues with worldgen and regenerating the dimension is highly recommended, but not required!New Gameplay Changes
- Added a new surface structure, the "Remains", comprised of several ruined buildings surrounded by suspicious dirt that can be brushed to discover new artifacts - Added the "Circlet of Knowledge", a new head armor piece that preserves player XP on death, storing it in the circlet - These can be found in Remains structures - Added Calcite Decorated Pots and Flower Pots, alongside 2 new sherds - Added a new dungeon structure, the "Palace", decorated lavishly but strangely quiet. - Added the "Quint", a new passive mob that spawns rarely in the world, in Palaces, and when killing an Enlightened enemy - Added the "Calcified Sentinel", a new neutral/hostile mob that spawns in Palaces. - Added a new Biome, the "Calcite Craglands" which generates with a new "Menth" wood type, replacing Orange wood - Any Orange that existed before the upgrade will become Aurel, sorry if your build is ruined - Added 3 new craftable food items, inspired by ideas from @That Millionth Man There's A LOT of other changes that don't fit here, so if you're curious check out the full changelog here: https://github.com/devs-immortal/Paradise-Lost/releases/tag/b2.4.0%2B1.21.1 Get it from here:
https://modrinth.com/mod/paradise-lost
https://www.curseforge.com/minecraft/mc-mods/paradise-lost
https://github.com/devs-immortal/Paradise-Lost/releases
Feel free to ask questions in #paradise-lost!
Please report any bugs found in game by making threads in #tech-support or opening an issue on our GitHub:
https://github.com/devs-immortal/Paradise-Lost/issues(edited)- 🤯4
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