AND HERE IT IS. PARADISE LOST FOR MC 1.19.2

Posted by Azzyypaaras

  1. AzzyypaarasTeam

    @everyone AND HERE IT IS. PARADISE LOST FOR MC 1.19.2 and it is not just a straight port. At least not a little bit. Changelog Lots of minor stuff, blah blah blah - - Updated to 1.19 - Fixed Swet spawning - Added Vermillion Swets - Fixed #688 - Kotlin Buildscript - Fully migrated away from the name Aether internally. It is now Paradise Lost all the way through! - Labyrinth work started - Slider prototype - Added chest boat textures - blah. But most importantly. Terrain gen has been completely overhauled! Terrain should be much more varied now and there should be less ungodly large biomes (probably maybe). This is a wip change so please, tell us your thoughts, we are feedback sluts! Known Issues - Chest textures are borked - Under certain conditions biomes can still be way too large - this is... somewhat unfixable save for adding more biomes - Tradewinds are generating inland - Insufficient snow. :curseforge: https://www.curseforge.com/minecraft/mc-mods/paradise-lost/files/4061042 :github: https://github.com/devs-immortal/Paradise-Lost/releases/tag/b2.0 :modrinth: :smug::smug::smug:(edited)

    GitHub

    Release Beta 2.0 · devs-immortal/Paradise-Lost
    1.19.2 LIVES! Changelog Lots of minor stuff, blah blah blah - Updated to 1.19 Fixed Swet spawning Added Vermillion Swets Fixed #688 Kotlin Buildscript Fully migrated away from the name ...
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