AND HERE IT IS. PARADISE LOST FOR MC 1.19.2
Posted by Azzyypaaras
- A@everyone AND HERE IT IS. PARADISE LOST FOR MC 1.19.2 and it is not just a straight port. At least not a little bit. Changelog Lots of minor stuff, blah blah blah - - Updated to 1.19 - Fixed Swet spawning - Added Vermillion Swets - Fixed #688 - Kotlin Buildscript - Fully migrated away from the name Aether internally. It is now Paradise Lost all the way through! - Labyrinth work started - Slider prototype - Added chest boat textures - blah. But most importantly. Terrain gen has been completely overhauled! Terrain should be much more varied now and there should be less ungodly large biomes (probably maybe). This is a wip change so please, tell us your thoughts, we are feedback sluts! Known Issues - Chest textures are borked - Under certain conditions biomes can still be way too large - this is... somewhat unfixable save for adding more biomes - Tradewinds are generating inland - Insufficient snow.
https://www.curseforge.com/minecraft/mc-mods/paradise-lost/files/4061042
https://github.com/devs-immortal/Paradise-Lost/releases/tag/b2.0


(edited)GitHub
Release Beta 2.0 · devs-immortal/Paradise-Lost1.19.2 LIVES! Changelog Lots of minor stuff, blah blah blah - Updated to 1.19 Fixed Swet spawning Added Vermillion Swets Fixed #688 Kotlin Buildscript Fully migrated away from the name ...- 🎉27
- 👏7
- 🏳️⚧️3
2
1
1